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Eve Online fans cheer Microsoft Excel features at annual Fanfest

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Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#71
post #45
post #29

Earlier quoted context omitted.

In my opinion it was until it became easy and "legal" to exchange dollars for in-game currency via Plex Passes. It not only creates the constant temptation to just buy your losses back rather than playing but lets you assign a dollar value to everything you do. I played for five years but I quit after I calculated I was grinding for $1.72/hr. EVE absolutely has the potential for incredible experiences but that tainte…

> I played for five years but I quit after I calculated I was grinding for $1.72/hr. It's weird how that made you feel worse than grinding for $0

It's a well-known effect, first documented by the _Freakonomics_ guys: https://freakonomics.com/2013/10/what-makes-people-do-what-t...

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#73
post #57

Earlier quoted context omitted.

So one thing I've always wondered about EVE. We all know about the "corporations" in the game and they seem to be ingrained in the culture of EVE. Were those "corporations" started by the creators (like the Alliance and Horde in WoW), or are they purely player created?

Purely player created. They're basically guilds in other games. There are some built-in 'NPC Corporations' that you start on, and default back to if you get kicked out of a Corp, but they're basically just placeholders.

It's also important to acknowledge that these NPC corporations have a high tax rate so there's a financial incentive for players to leave these NPC corporations for Player driven ones. Most player corporations have a lower tax rate, less than 10% or matching if there's a war on. Sometimes a corp will increase taxes to recoup war bonds but it's only temporary.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#74

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Anything stat-heavy. Genshin Optimizer: https://frzyc.github.io/genshin-optimizer/ for example; the game has no data export at all, so there's an OCR program you can run that screenshots your inventory for analysis.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#75

Earlier quoted context omitted.

I played it from launch until around 2010 or so. Is it worth it? No. Is there a good alternative? No. EVE Online always had an element of spreadsheets to it. It was designed that way. The original game design was done inside excel. Personally I find it fascinating that CCP didn’t build their own spreadsheet functionality into the game considering how many players used spreadsheets to calculate mining yield returns, i…

"Is there a good alternative? No." Check out Astrox Imperium . It's been described as "Eve Offline". It's made by just one developer, but it's really impressive for that. I've never played Eve myself, so I can't personally say how they compare, but I enjoyed the hell out of AI . (PS: I have no association with AI . I'm just a very satisfied fan.)

Unfortunately, there's no comparison. AI doesn't come close to the breath of Eve. It's cool. It's a good game especially for a solo-dev (very impressive!) but Eve Online has so many avenues to gameplay.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#76
Eve Online is continually fascinating to me. People basically have jobs playing that game. It's bewildering to me. I tried playing Eve Online once. I think it took me quite a while to get through the initial setup, and then I was just placed in space. I had no idea what was going on, and then someone took me out.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#77

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

A lot of Runescape resource to XP / hours calculators. What they really need to do is replace VBA with a proper programming interface. Rubberduck VBA [1] Adds some essential features into the VBA IDE but they really just need to add C# support directly.

[1]: https://rubberduckvba.com/

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#78

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Factorio, Mindustry, and Battle Cats were the games I used spreadsheets for.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#79

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Cyberpunk 2077 for crafting items to figure out the best return on items used to craft

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#80

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Satisfactory is like 3D Factorio.

Did they ever improve the belt system? I played it in early access and it was a chore to get belts to tile reasonably and be able to manifold off of them to feed more than one factory
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