Earlier quoted context omitted.
In my opinion it was until it became easy and "legal" to exchange dollars for in-game currency via Plex Passes. It not only creates the constant temptation to just buy your losses back rather than playing but lets you assign a dollar value to everything you do. I played for five years but I quit after I calculated I was grinding for $1.72/hr. EVE absolutely has the potential for incredible experiences but that tainte…
> I played for five years but I quit after I calculated I was grinding for $1.72/hr. It's weird how that made you feel worse than grinding for $0
Eve Online fans cheer Microsoft Excel features at annual Fanfest
71–80 of 202 posts
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#72Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#73Earlier quoted context omitted.
So one thing I've always wondered about EVE. We all know about the "corporations" in the game and they seem to be ingrained in the culture of EVE. Were those "corporations" started by the creators (like the Alliance and Horde in WoW), or are they purely player created?
Purely player created. They're basically guilds in other games. There are some built-in 'NPC Corporations' that you start on, and default back to if you get kicked out of a Corp, but they're basically just placeholders.
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#74What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#75Earlier quoted context omitted.
I played it from launch until around 2010 or so. Is it worth it? No. Is there a good alternative? No. EVE Online always had an element of spreadsheets to it. It was designed that way. The original game design was done inside excel. Personally I find it fascinating that CCP didn’t build their own spreadsheet functionality into the game considering how many players used spreadsheets to calculate mining yield returns, i…
"Is there a good alternative? No." Check out Astrox Imperium . It's been described as "Eve Offline". It's made by just one developer, but it's really impressive for that. I've never played Eve myself, so I can't personally say how they compare, but I enjoyed the hell out of AI . (PS: I have no association with AI . I'm just a very satisfied fan.)
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#76Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#77What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#78What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#79What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.
Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest
#80What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.
Satisfactory is like 3D Factorio.