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DaVinci Resolve 18

blackmagicdesign.com

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Re: DaVinci Resolve 18

#81
post #47

I tried it once, it crashed the first time I tried it. I write my own ffmpeg commands with python, and use AVIdemux when possible. Microsoft movie editor can also do a lot of things. I just don't want to use heavy, bloated software, even if it's free.

relevant xkcd: https://xkcd.com/378/

not really relevant, no

I still use avidemux and microsoft video editor

Re: DaVinci Resolve 18

#82

Earlier quoted context omitted.

Yes, DaVinci is ridiculously cheap, because the software is not how they earn their money, it's via their hardware. If you scroll all the way down to the bottom of the submission page, you'll notice a bunch of hardware for controlling DaVinci and its modules. It ranges from $400 to $50,00 and they have even more expensive hardware as well. This is where they get most of their profits from, and where the larger compan…

> Yes, DaVinci is ridiculously cheap, because the software is not how they earn their money, it's via their hardware. DaVinci is ridiculously cheap because the entire company is owned by three guys, at least one of whom has a personal, burning disgust for the way that the television industry (in particular, the Australian television industry) used to be run back in the day. I distinctly remember getting a bizarre com…

> DaVinci is ridiculously cheap because the entire company is owned by three guys, at least one of whom has a personal, burning disgust for the way that the television industry (in particular, the Australian television industry) used to be run back in the day.

Yeah, I mean that probably affects how they setup their pricing, but as you quoted me, it seems you're arguing against my point, rather than adding to it.

Without the hardware side of BMD, I'm not sure how they would be able to sustain the company as it is with just sales of the (very cheap) software. My point was not to say anything about the motivations of the founders, but more about how that price point can remain cheap, even though it costs way more to develop than what they can ever make back from selling just the software.

Re: DaVinci Resolve 18

#83
I have to edit smaller videos, e.g. tech tutorials etc. I tried davinci, it seems highly professional, but requires a long learning path, the features more or less overwhelmed me and I didn't know how to start. Video editing is just a small side project for me though.

I am using OpenShot now, it has all the basic functionality one needs and with a 20 minute yt tutorial one knows enough to do most of the things...

Re: DaVinci Resolve 18

#84

Does it still require discrete graphics on Linux? It's been a very weird requirement from day one.

Most of the heavy tools in the suite depend on GPU functionality, this release seems to introduce even more tools that are GPU-based. It's not that weird that it would require a discrete GPU, your entire computer would probably grind to a halt if both the compositor of your OS + Resolve has to share a non-discrete GPU.

Re: DaVinci Resolve 18

#85
After reading the list of features, this sounded like an application that would be fun for a hobbyist like me to tinker with. Then, I saw the prices and realized it’s untenable.

Re: DaVinci Resolve 18

#86
post #85

After reading the list of features, this sounded like an application that would be fun for a hobbyist like me to tinker with. Then, I saw the prices and realized it’s untenable.

Did you happen to miss the part where it says there is a free version available? It doesn't get much cheaper than that.

Re: DaVinci Resolve 18

#87

I've been using Davinci Resolve for almost three years and I can't emphasize enough how great this product is. IMO, it's miles away from Adobe Premiere. Not only because of its color grading capabilities, but I just find it way more intuitive than Premiere. And let's not forget that you also get Fusion, which is incredibly more powerful than Adobe After Effects. You can basically do all the post-production work in on…

I've been using it for free. Afar as I understood, the only thing I'm missing out on is faster export times.

Re: DaVinci Resolve 18

#88
post #85

After reading the list of features, this sounded like an application that would be fun for a hobbyist like me to tinker with. Then, I saw the prices and realized it’s untenable.

Did you happen to miss the part where it says there is a free version available? It doesn't get much cheaper than that.

I did miss that initially. Being new to DaVinci, it’s still a little unclear to me what all the packages listed at the bottom of the page offer vs the free offering.

Re: DaVinci Resolve 18

#89

Our entire production pipeline is Resolve. I’ve been pushing Adobe users to move to Resolve for years, because of the pricing and pace of innovation. We’ve been using a device from SNS for remote collaboration and this release just removed the need for that. Every release is packed with fundamental new value, and doesn’t sacrifice stability or performance - it usually improves both. Great software engineering! Combin…

What do you use as an After Effects equivalent?

Re: DaVinci Resolve 18

#90

I really want to like DaVinci Resolve. However, as a beginner level video editor, the amount of issues I keep encountering on what I consider to be the tiniest of projects (>10-30 second videos, using 2-4 PNG images), I can't fathom anyone using it professionally. From things rendering completely different from the preview, to straight up not rendering parts at all, random crashing during encoding, and so on, I am ho…

What OS and hardware are you using it on? Regularly use it (Resolve 17) on both Windows and Linux with larger projects than that (100s of 4K clips, multiple audio tracks, added effects, color grading and more) and haven't encountered the issues you've mentioned at all. When I try the beta versions (including the beta of 18), I've run into many problems, including seemingly random crashes, but never for the stable ver…

I'd like to believe it is my hardware, but other video editing software, as well as software in general, runs perfectly fine on my GTX1080/i7-4790/32GB Ram system.

I've tried it after every single clean re-install of windows 10 over the past few years, with every major stable and beta version they offered at the time, while never managing to not run into issues.

In the end I've come to accept that there simply must be some combination of effects and other things that I will habitually end up with that are not working properly together.

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