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DaVinci Resolve 18

blackmagicdesign.com

41–50 of 150 posts

Re: DaVinci Resolve 18

#41

Earlier quoted context omitted.

Yes, DaVinci is ridiculously cheap, because the software is not how they earn their money, it's via their hardware. If you scroll all the way down to the bottom of the submission page, you'll notice a bunch of hardware for controlling DaVinci and its modules. It ranges from $400 to $50,00 and they have even more expensive hardware as well. This is where they get most of their profits from, and where the larger compan…

Which feels like such a rare business model in this year 2022. Everybody wants to lock you into lucrative recurring software subscription, even for software that should be one and done.

>Everybody wants to lock you into lucrative recurring software subscription

Everybody except Grant Petty. I've definitely heard stories about an expletive-filled rant when Adobe discontinued their "buy once, own forever" products.

Both him and Doug (the other main co-founder) genuinely care more about making good-quality, affordable products than being worth an extra few hundred million.

Re: DaVinci Resolve 18

#42

Earlier quoted context omitted.

Yes, DaVinci is ridiculously cheap, because the software is not how they earn their money, it's via their hardware. If you scroll all the way down to the bottom of the submission page, you'll notice a bunch of hardware for controlling DaVinci and its modules. It ranges from $400 to $50,00 and they have even more expensive hardware as well. This is where they get most of their profits from, and where the larger compan…

Which feels like such a rare business model in this year 2022. Everybody wants to lock you into lucrative recurring software subscription, even for software that should be one and done.

Well, they took somehwat adobe route minus piracy. Pre davinci situation means: FCPX or Adobe Premiere.

How do you get your product in? Easy, release product for free so small time creators, experimenters get familiar. Those people go to work for professional studio, they request davinci since they know it better. Then company further optimizes by buying expensive intergrated hardware to better streamline production...

Its brilliant to see this nonobvious market oppportunity. Further you get extra street creds, as yt people will love your product just for the fact its so accessible (free).

Re: DaVinci Resolve 18

#43
post #24

I don't work in the professional media field, but isn't this ridiculously inexpensive for something that seems to be aimed at content studios, TV stations, etc (judging by the hardware compatibility focus and dedicated keyboards)? I was expecting these pro products to be on the order of the tens of thousands USD. I've paid this much for a hobby DAW.

>I don't work in the professional media field, but isn't this ridiculously inexpensive for something that seems to be aimed at content studios, TV stations, etc If you think Resolve is ridiculously inexpensive, Adobe Creative Cloud is actually rip-your-arm-off-where-do-I-sign inexpensive. Just think about it. For a business expense that is essentially pittance a month, you get: - Adobe Premiere (arguably one of the b…

600 USD per year is expensive

Re: DaVinci Resolve 18

#44
post #15
post #4

As a hobby videographer using Ubuntu I find myself switching between Kdenlive and Davinci Resolve, depending on the size and complexity of the project. For a small 30-second clip I like the more approachable, simple workflow of Kdenlive but holiday videos with a hundred or more cuts work much better with Davinci for me. Both are free which is really great, but from an ideological standpoint I much prefer Kdenlive (OS…

Resolve is built by a fairly small team in s/Australia/Singapore. If you want the features in the Studio version, you just need to buy once, you get a lifetime of updates, no subscription. Ideologically I love to use FOSS products too, but I also want to support commercial businesses that make software under customer-friendly and non-subscription licensing terms.

>Resolve is built by a fairly small team in Australia.

I used to work at BMD in the BRAW team. With a few exceptions here and there, Resolve is pretty much exclusively maintained by a team up in Singapore. They are quite a small group, though!

Re: DaVinci Resolve 18

#45
I've been using Davinci Resolve for almost three years and I can't emphasize enough how great this product is.

IMO, it's miles away from Adobe Premiere. Not only because of its color grading capabilities, but I just find it way more intuitive than Premiere.

And let's not forget that you also get Fusion, which is incredibly more powerful than Adobe After Effects.

You can basically do all the post-production work in one single tool. Even though Fairlight (the built-in DAW) isn't as powerful as Pro Tools, you can get most of the audio work done within Davinci Resolve.

It's just crazy to think that you can get this much for $300. Or in my case, for free when buying a Blackmagic camera.

Re: DaVinci Resolve 18

#46
post #43

Earlier quoted context omitted.

>I don't work in the professional media field, but isn't this ridiculously inexpensive for something that seems to be aimed at content studios, TV stations, etc If you think Resolve is ridiculously inexpensive, Adobe Creative Cloud is actually rip-your-arm-off-where-do-I-sign inexpensive. Just think about it. For a business expense that is essentially pittance a month, you get: - Adobe Premiere (arguably one of the b…

600 USD per year is expensive

> 600 USD per year is expensive

No. Its not.

With the greatest of respect, have you ever run a business?

I could list many reasons why 600USD is cheap, but I'll leave it with the easiest one to understand, the old adage "time is money".

       1. How much are you paying those video editors using the Adobe suite that you're paying 600 USD each a year for ?
       2. How many projects are those video editors working on ?
       3. What is the profit margin on those projects ?
I would suggest the typical answer to the above is "a lot", "a lot", "thin enough so that they need to complete a reasonable amount of projects to remain profitable".

As for $other_reasons, let's see .... IT equipment, Video/Lighting Equipment, office space, cost of customer acquisition (vs keeping them happy via prompt completion on time) .... the list goes on. The 600USD will be at the lower-end of all the other expenses.

600USD a year is cheap compared to what it is saving your business in time and money, and the efficiencies it brings.

Re: DaVinci Resolve 18

#47
I tried it once, it crashed the first time I tried it.

I write my own ffmpeg commands with python, and use AVIdemux when possible. Microsoft movie editor can also do a lot of things.

I just don't want to use heavy, bloated software, even if it's free.

Re: DaVinci Resolve 18

#48

I've been using Davinci Resolve for almost three years and I can't emphasize enough how great this product is. IMO, it's miles away from Adobe Premiere. Not only because of its color grading capabilities, but I just find it way more intuitive than Premiere. And let's not forget that you also get Fusion, which is incredibly more powerful than Adobe After Effects. You can basically do all the post-production work in on…

I'm pretty sure Davinci Resolve has a free edition as well, which is rather complete in itself for nearly 99% of the people wanting to edit their videos (unless you are an aspiring film maker)

Re: DaVinci Resolve 18

#49
post #47

I tried it once, it crashed the first time I tried it. I write my own ffmpeg commands with python, and use AVIdemux when possible. Microsoft movie editor can also do a lot of things. I just don't want to use heavy, bloated software, even if it's free.

The tools you’ve mentioned are sufficient to only basic video editing tasks (which for some might be enough). If you want to do anything slightly more advanced (nice looking titles, transitions, video effects, tracking, etc) you basically have to use either Resolve, Premiere, Final Cut Pro or similar software packages.

Re: DaVinci Resolve 18

#50
post #47

I tried it once, it crashed the first time I tried it. I write my own ffmpeg commands with python, and use AVIdemux when possible. Microsoft movie editor can also do a lot of things. I just don't want to use heavy, bloated software, even if it's free.

relevant xkcd: https://xkcd.com/378/
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