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Show HN: I made a puzzle game in HTML5

eightcolors.net

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Re: Show HN: I made a puzzle game in HTML5

#114
Cool game! One thing I found a little jarring was the popup that appears when you complete a puzzle. I feel like when completing a puzzle it'd be nice to see the finished result, at least for a short amount of time, before seeing the popup. But well done!

Re: Show HN: I made a puzzle game in HTML5

#115

This is pretty fun. Thank you OP! Little off-topic, though, I love how Wordle kinda opened our eyes to the possibility of doing this kind of games in the web instead off a one-off native app. I recently made a word puzzle myself[1] which some of my friends enjoy playing and there's no way I would go through the soul-crushing cross-platorm native development ordeal for such a niche little app. But it can live in the w…

I very strongly dislike the user experience in Electron apps but I know the tradeoff for portability is worth it. It's a good example that highlights the importance of both user experience and developer experience. It doesn't matter that the native implementation would be "better" if it's impractical to actually do.

For mobile apps small devs can't even go down the native road any more without the risk you'll be banished without recourse from the app store for "reasons"

Re: Show HN: I made a puzzle game in HTML5

#117
I thought about a this game in the past, unfortunately it has a very simple to follow algorithm -- much simpler than that of a rubik's cube -- which does not make it that satisfying to play in my opinion.

1. Select arbitrary row and column. Use this row & column to arrange all other rows and columns.

2. Arrange the last row & column. This is always possible and should take <= 20 steps, left as an exercise to the reader :)

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