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Show HN: I made a puzzle game in HTML5

eightcolors.net

71–80 of 130 posts

Re: Show HN: I made a puzzle game in HTML5

#71
This looks fun, but I want to walk you through what I did when I saw the page. I started clicking on circles thinking I could move them by clicking. I saw the key commands, but thought, "No, I'd rather use the mouse. I'm not one of these power users that uses the keyboard for everything." But I couldn't click and drag. I could only click to select and then nothing would happen. You should make it more clear that the user needs to use the keyboard for anything to happen. Either that or ignore the mouse so the user says to themself, "Oh, this only works with the keyboard." As it is now, it's just really really confusing to a new user who isn't obsessed with always using the keyboard.

Re: Show HN: I made a puzzle game in HTML5

#75

Is this supposed to happen or bug? https://pasteboard.co/1I94J2XqwJvI.png

It's a known bug. But haven't been able to identify the root cause. Probably some race condition. I will fix it, but you can refresh too, which should resume the game from the same position.

Re: Show HN: I made a puzzle game in HTML5

#76

This is pretty fun. Thank you OP! Little off-topic, though, I love how Wordle kinda opened our eyes to the possibility of doing this kind of games in the web instead off a one-off native app. I recently made a word puzzle myself[1] which some of my friends enjoy playing and there's no way I would go through the soul-crushing cross-platorm native development ordeal for such a niche little app. But it can live in the w…

This game is kind of nice. A clever variation of 15-Colors[1]. Problem though is that "15 Puzzle" is a pretty challenging puzzle in itself. Adding complexity of Wordle, makes it very hard. I see some potential in concept but it has to be made a bit easier to tackle. [1]: https://en.wikipedia.org/wiki/15_puzzle

It's actually easier than 15-colors (I didn't knew the name since I grow up in Mexico, thanks!) because the letters repeat so it's harder to get yourself in unsolvable positions. But I observed that many people stop playing once they guess the words, seems like solving the puzzle is way harder than guessing the words.

Like I said, a pretty niche game :)

Re: Show HN: I made a puzzle game in HTML5

#77
Fun game! I may have found a potential bug, however.

When replaying a level, the timer doesn't seem to properly reset. It will initially display "00m 00s", but then pick up where the previous attempt left off.

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