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Zas Editor

zeditor.app

11–20 of 362 posts

Re: Zas Editor

#11
post #4

Hi everyone! I'm the lead developer of Zas Editor. I wanted to share some details about the editor you might be interested in. The text-storage data structure, syntax highlighting and search features are written in Rust, and the UI is written in Swift since we wanted to create a native macOS experience. The Swift and Rust code talk to each other using C FFI, and no, that doesn’t take away the safety features of both…

You might want to put supported languages more front and center and not buried on a hard-to-find faq page. Might also want to allow folks to sign up to be alerted when their favorite language is supported, which will also let you gather data about where there's the most interest.

Re: Zas Editor

#12
post #3
post #2

This looks promising. Downloaded it to try, was dissapointed to find no/little support for Python. It does work for Go and Rust though. If this can get a good plugin ecosystem, it would fly.

Sorry to hear that. At the moment only Go and Rust are supported. We are currently working on plugins. What did you think about the Rust & Go support? Would you use it for Python if we add support?

I'm wondering why no support for LSP and DAP? Is it missing feature you guys need?

Re: Zas Editor

#13
@dang our post was marked as [dup]. The title is too ambiguous. Can we update it to 'Zas Editor: Capable, Fast and Native CodeEditor Designed for Reading and Writing'.

Re: Zas Editor

#15
post #10
post #9

Looks great. One thing I recommend is defining a smaller width for the content on the landing page so it doesn't take up the whole screen. Otherwise, it takes a lot of effort to read left-to-right.

Thank you for the feedback! We are on it. Just quick question, are you on a desktop?

Yes, desktop with 30" monitor.

Re: Zas Editor

#17
post #3
post #2

This looks promising. Downloaded it to try, was dissapointed to find no/little support for Python. It does work for Go and Rust though. If this can get a good plugin ecosystem, it would fly.

Sorry to hear that. At the moment only Go and Rust are supported. We are currently working on plugins. What did you think about the Rust & Go support? Would you use it for Python if we add support?

I would certainly be very interested in it if there was Python support (and VIM keybindings!).

Re: Zas Editor

#18
post #13

@dang our post was marked as [dup]. The title is too ambiguous. Can we update it to 'Zas Editor: Capable, Fast and Native CodeEditor Designed for Reading and Writing'.

[deleted]

Re: Zas Editor

#19
post #4

Hi everyone! I'm the lead developer of Zas Editor. I wanted to share some details about the editor you might be interested in. The text-storage data structure, syntax highlighting and search features are written in Rust, and the UI is written in Swift since we wanted to create a native macOS experience. The Swift and Rust code talk to each other using C FFI, and no, that doesn’t take away the safety features of both…

For the rope, are you using xi-rope, ropey, or did you roll your own? Any thoughts on how you made that decision?

Glad to see stuff like this, it brings back memories.

Re: Zas Editor

#20
post #13

@dang our post was marked as [dup]. The title is too ambiguous. Can we update it to 'Zas Editor: Capable, Fast and Native CodeEditor Designed for Reading and Writing'.

Looks like two submissions were merged, if you want to reach the mods email them, though, summoning dang is not reliable. On the other hand the current simple title is a lot better than the old florid one that reads too much like an ad so you're probably fine as is.
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