Hi everyone! I'm the lead developer of Zas Editor. I wanted to share some details about the editor you might be interested in. The text-storage data structure, syntax highlighting and search features are written in Rust, and the UI is written in Swift since we wanted to create a native macOS experience. The Swift and Rust code talk to each other using C FFI, and no, that doesn’t take away the safety features of both…
Zas Editor
11–20 of 362 posts
Re: Zas Editor
#12This looks promising. Downloaded it to try, was dissapointed to find no/little support for Python. It does work for Go and Rust though. If this can get a good plugin ecosystem, it would fly.
Sorry to hear that. At the moment only Go and Rust are supported. We are currently working on plugins. What did you think about the Rust & Go support? Would you use it for Python if we add support?
Re: Zas Editor
#13Re: Zas Editor
#14Re: Zas Editor
#15Looks great. One thing I recommend is defining a smaller width for the content on the landing page so it doesn't take up the whole screen. Otherwise, it takes a lot of effort to read left-to-right.
Thank you for the feedback! We are on it. Just quick question, are you on a desktop?
Re: Zas Editor
#16Re: Zas Editor
#17This looks promising. Downloaded it to try, was dissapointed to find no/little support for Python. It does work for Go and Rust though. If this can get a good plugin ecosystem, it would fly.
Sorry to hear that. At the moment only Go and Rust are supported. We are currently working on plugins. What did you think about the Rust & Go support? Would you use it for Python if we add support?
Re: Zas Editor
#18@dang our post was marked as [dup]. The title is too ambiguous. Can we update it to 'Zas Editor: Capable, Fast and Native CodeEditor Designed for Reading and Writing'.
Re: Zas Editor
#19Hi everyone! I'm the lead developer of Zas Editor. I wanted to share some details about the editor you might be interested in. The text-storage data structure, syntax highlighting and search features are written in Rust, and the UI is written in Swift since we wanted to create a native macOS experience. The Swift and Rust code talk to each other using C FFI, and no, that doesn’t take away the safety features of both…
Glad to see stuff like this, it brings back memories.
Re: Zas Editor
#20@dang our post was marked as [dup]. The title is too ambiguous. Can we update it to 'Zas Editor: Capable, Fast and Native CodeEditor Designed for Reading and Writing'.