That kerning on that "hello world" vector font demo though
Brutal OS reached milestone 4
21–30 of 75 posts
Re: Brutal OS reached milestone 4
#22vv cool! I got it to build and run except I couldnt get the mouse to move, but still seems very neat. Hope I can try contributing a bit!
Hi, can you open an issue on Github?
Also the C code is pretty interesting, I like that its built up result types and generic types but also in c, very cool, if not a little bit wild :)
Re: Brutal OS reached milestone 4
#23The OS looks quite interesting, but the GUI library caught my attention - hope there are plans to make it available separately.
Re: Brutal OS reached milestone 4
#24That Soviet PC though... Shame we'll never see it.
Re: Brutal OS reached milestone 4
#25What is that hardware in the cover image? Is it even real?
Re: Brutal OS reached milestone 4
#26I wish they prove me wrong.
Re: Brutal OS reached milestone 4
#27Where is their "brutal toolchain" (not GNU, not LLVM) able to bootstrap build their OS from kernel to user space? (sarcasm). I wish they prove me wrong.
It as already has some neat feature like C2json
Re: Brutal OS reached milestone 4
#28That Soviet PC though... Shame we'll never see it.
What is it, thought it was a render?
Re: Brutal OS reached milestone 4
#29The OS looks quite interesting, but the GUI library caught my attention - hope there are plans to make it available separately.
The gui library is able to be used on Linux. But For the moment we can’t do hardware acceleration (but it is still really fast without it).
Re: Brutal OS reached milestone 4
#30What is that hardware in the cover image? Is it even real?
It looks cool but the keyboard is almost square, making it difficult to touch the keys in the top row while still resting your hands. A flat aspect ratio (like most keyboards have) would be better. It's easier to move your fingers over large distances horizontally than vertically; see also the piano keyboard.