Earlier quoted context omitted.
"mourn and move on" is a somewhat Western concept of dealing with death. Plenty of cultures around the world have developed different practices, up to religious forms of ancestor worship.
These practices would typically be associated with the idea that the dead have a genuine existence beyond simply “existing in my memory of them” and would be restricted in the forms they take by surrounding ritual, so I’m not sure there’s a direct point of comparison, though?
Nvidia Research Turns 2D Photos into 3D Scenes
171–180 of 239 posts
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#172It would be really great to recreate loved ones after they have past in some sort of digital space. As I’ve gotten older, and my parents get older as well, I’ve been thinking more about what my life will be like in old age (and beyond too). I’ve also been thinking what I would want “heaven” to be. Eternal life doesn’t appeal to me much. Imagine living a quadrillion years. Even as a god, that would be miserable. That…
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#173My first thoughts seeing this is darn, Facebook will with there metaverse, be drinking this up for content. So much so that my thoughts of, would I be shocked if Facebook/Meta made a play to buy Nvidia! Certainly wouldn't shock me as much now as it would before this given how they are banking upon the metaverse/VR being there new growth divergance, what with the leveling of with current services user base after well…
The days of Meta being a giant that can continously buyout other companies to keep stayling alive are coming to an end.
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#174Earlier quoted context omitted.
This sort of stuff (generating 3D assets from photographs of real objects) has been common for quite a while via photogrammetry. NeRFs are interesting because (in some cases) they can create renders that look higher quality with fewer photos, and they hint at the potential of future learned rendering models.
I did it for a project… it was SLOW! Gave decent rules for a large area, but poor results for small details. The real trick is textures. When the photo is laid over and wrapped on the model, it looks great. But once you remove that, the raw mesh underneath is not as impressive. I would really like to see the examples they had here without the texture laid on top.
The cool part is that this also allows for capturing transparency, and any effects caused by lighting (including complex specular reflections) are embedded into the representation.
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#175I don't really understand why NeRFs would be particularly useful in more than a few niche cases, perhaps because I don't fully understand what they really are. My impression is that you take a bunch of photos in various places and directions, then you use those as samples of a 3D function that describes the full scene, and optimize a neural network to minimize the difference between the true light field and what's de…
In my opinion, Nerf is more about showing progress in making AI memorize 3D scenes and the hope is that this will lead to actual understanding sometime in the future.
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#176>The model requires just seconds to train on a few dozen still photos — plus data on the camera angles they were taken from — and can then render the resulting 3D scene within tens of milliseconds. Generating the novel viewpoints is almost fast enough for VR, assuming you're tethered to a desktop computer with whatever GPUs they're using (probably the best setup possible). The holy grail (from my estimation) is getti…
You can just make a mesh once you have the NeRF, which is plenty fast for VR. (What's important isn't new perspective generation but scene training. New perspective generation doesn't have to be real time just within a reasonable time to preprocess and then make a mesh.)
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#177Earlier quoted context omitted.
That's nonsense. There are infinite possible jokes.
This is not true. Jokes that take more than (say) an hour to tell are boring and thus not really jokes.
Remember, jokes about tinder/grinder dates didn’t even exist a decade ago.
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#178Re: Nvidia Research Turns 2D Photos into 3D Scenes
#179In terms of practical use - is there a pipeline to use the NeRF 3D scenes in Unreal Engine? How many photos do you need on average vs photogrammetry? 50% less?
Re: Nvidia Research Turns 2D Photos into 3D Scenes
#180What's new about this? That it's faster? People have been reconstructing 3D images from multiple photos for over a decade. The experimental work today is constructing a 3D image from a single photo, using a neural net to fill in a reasonable model of the stuff you can't see.
Five years ago, I've used common software to do this. I had to take hundreds of pictures of a scene, getting as many angles and details possible. Then when you pass it to the computer. Stitching it all together took well beyond 24 hours. Now that I had a 3d model of the scene, I had to spend countless hours cleaning it up to make sure it was useable. Maybe in the last 5 years, things have improved. But this demo used…