Neat - but who’s gaming on a Chromebook?
Steam to Chrome OS
81–90 of 127 posts
Re: Steam to Chrome OS
#82Steam supports playing games remotely on another computer. So your desktop is doing the heavy lifting, but you can view the game on your TV in the livingroom. Now you can be playing the game on your Chromebook as well.
Then the next step is that Google Cloud offers you an on demand high end gaming machine, pay by the minute, which runs Steam on Windows x86 and has an instant VPN to your Chromebook.
I set this up successfully once on an AWS machine and a very low end laptop running Ubuntu, but I couldn't get the hardware accelerated video encoding to work right. 3 seconds per frame made the game hilariously unplayable, but it did function.
Re: Steam to Chrome OS
#83Neat - but who’s gaming on a Chromebook?
Re: Steam to Chrome OS
#84I think some folks are missing the really neat thing about this: remote play. Steam supports playing games remotely on another computer. So your desktop is doing the heavy lifting, but you can view the game on your TV in the livingroom. Now you can be playing the game on your Chromebook as well. Then the next step is that Google Cloud offers you an on demand high end gaming machine, pay by the minute, which runs Stea…
Re: Steam to Chrome OS
#85https://flathub.org/apps/details/com.valvesoftware.SteamLink
As does the Android App in the ChromeOS Android Play Store.
Can't wait to have the full steam experience!
Re: Steam to Chrome OS
#86Chrome OS has firmly educated me on how to read marketing copy about things the product doesn't have. "Tell people they don't need it until you catch up to your competitors."
Ten years more from now if Chrome OS still exists, I expect it to simply be another macOS or Windows clone with more or less all of the same features and trappings.
Re: Steam to Chrome OS
#87Wait - does this mean that if Steam ships on Chromebook, and Steam can be made to run arbitrary software via proton, that Chromebooks have become regular laptops?
To be clear, chromebooks have for a few years been able to be regular labtops since crouton [1] allowed installing linux distros on them. (And could even use wine to run windows games on the x86 chromebooks.) [1] https://github.com/dnschneid/crouton
Re: Steam to Chrome OS
#88My ideal dev machine would be chromeOS running on apple silicon.
Really? I have considered a chromeOS machine from afar, but I wasn't aware that it had reached a stage where it could become a good dev machine. What's the coding workflow like on chromeOS?
Currently running a framework laptop with fedora just because I like the hardware better then most chromebooks and I can very cheaply throw in a fast 2TB ssd rather then spend hundreds extra to upgrade a chromebook to 512GB.
Re: Steam to Chrome OS
#89My ideal dev machine would be chromeOS running on apple silicon.
Why not just Linux running on Apple Silicon? Isn't the entire selling point of Chrome OS that it can run well on cheap underpowered hardware?
Given that most of the time, I just run Chrome and Electron apps, it makes sense.
Re: Steam to Chrome OS
#90I think some folks are missing the really neat thing about this: remote play. Steam supports playing games remotely on another computer. So your desktop is doing the heavy lifting, but you can view the game on your TV in the livingroom. Now you can be playing the game on your Chromebook as well. Then the next step is that Google Cloud offers you an on demand high end gaming machine, pay by the minute, which runs Stea…
I find it difficult to believe they'd offer this, given that they already have Stadia.
I do see how this could be more appealing for consumers, but aside from competing with themselves, I also would be curious about the economics. Considering how expensive GPUs are, is it even possible the prices for an on-demand gaming service could ever make that much sense? With Stadia, they are making you buy the games through Stadia itself, where they would get a cut of the revenue, which probably helps subsidize the actual cost of the service a bit more.
There's also other very irritating issues. For example, a litany of AAA game companies do not allow their games to be streamed via GeForce Now, even though it would be running your own copy that you bought from your Steam or other library. I assume they would fight to earn additional money on game streaming, even though the money simply isn't there.
This is unfortunate, but perhaps it's OK. Lower end devices will be getting more and more powerful and eventually I'm sure even reasonably priced Chromebooks will be able to play games decently. Given this launch only applies to newer Intel processor based Chromebooks, that day is not today... but still, it certainly could be on the horizon.