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Show HN: A game that tests how well you know your local area

backofyourhand.com

111–120 of 262 posts

Re: Show HN: A game that tests how well you know your local area

#112
post #110

Scary. From the hundreds of streets in my hometown it asked for 2 of the 4 where I have already lived.

I made it for my dad for Christmas and the very first time he played it was the tiny street where he grew up. He didn't believe me that it was random

Re: Show HN: A game that tests how well you know your local area

#113

Earlier quoted context omitted.

I enjoyed it! worked reasonably well for the city I tried. I did have a few nitpicks, but they are mostly datasource related as opposed to anything you can control - the several rounds i played included a pedway system, several walking trails, and a private driveway. Only change I might suggest making is the radius of the pin - getting a 99/100 for being 6m off because the pin didnt go exactly where I thought it was.…

Can you give me the coordinates you played in? I will review the "objects". I can do something with the pin too. Probably not possible to snap though, no. Thanks!

> Can you give me the coordinates you played in? I will review the "objects".

Here's the osm for the pedway object, labelled a footpath. https://www.openstreetmap.org/relation/11909462

Here's one of the trails: https://www.openstreetmap.org/way/511807176

Re: Show HN: A game that tests how well you know your local area

#114
post #76

I did where I live now, and only got 100/500 (perfect score on the major road, no idea where the rest were). I did my childhood home and got 99/500. My suggestion would be to stick to majors and semi-majors (longer through streets). It would be more fun that way. Also there may be a bug, for the one road I got in the second try, I put the marker dead center of the entire road, but it said I was 4 meters off and gave…

Thanks for the feedback. I'll definitely fix the pin accuracy and I'm thinking about what to do around street length & difficulty

Re: Show HN: A game that tests how well you know your local area

#116

Earlier quoted context omitted.

Can you give me the coordinates you played in? I will review the "objects". I can do something with the pin too. Probably not possible to snap though, no. Thanks!

> Can you give me the coordinates you played in? I will review the "objects". Here's the osm for the pedway object, labelled a footpath. https://www.openstreetmap.org/relation/11909462 Here's one of the trails: https://www.openstreetmap.org/way/511807176

Thanks! (https://github.com/adam-lynch/back-of-your-hand/issues/18)

Re: Show HN: A game that tests how well you know your local area

#117

Hi HN, I made Back Of Your Hand, a map-based game where you're given random street names and you have to locate them on the map. You can play solo or compete with friends on other devices. I made it for my dad as a Christmas present. It also gave me an opportunity to learn about geocoding, etc. Tech: serverless, Leaflet, Turf, Svelte, TypeScript, Cloudflare pages. I tried to use as many open / free tools as I could.…

Nice and fun. Have you considered points of interest, photos from open sources like Panoramio or Creative Commons search, links to Wikipedia articles?

Sometimes I get stumped and I also want a picture to explain it

Re: Show HN: A game that tests how well you know your local area

#118

Hi HN, I made Back Of Your Hand, a map-based game where you're given random street names and you have to locate them on the map. You can play solo or compete with friends on other devices. I made it for my dad as a Christmas present. It also gave me an opportunity to learn about geocoding, etc. Tech: serverless, Leaflet, Turf, Svelte, TypeScript, Cloudflare pages. I tried to use as many open / free tools as I could.…

Nice and fun. Have you considered points of interest, photos from open sources like Panoramio or Creative Commons search, links to Wikipedia articles? Sometimes I get stumped and I also want a picture to explain it

Very interesting. No I haven't, thanks

Re: Show HN: A game that tests how well you know your local area

#120
post #72

Earlier quoted context omitted.

I think it’s more important for the game to be meaningful than difficult. How well do you know a neighborhood is deeply meaningful. How well do you know 2.5 neighborhoods isn’t. I’d strongly recommend sacrificing difficulty for meaning here.

This is relative to the density of where you are playing. The default radius out in rural areas doesn't have enough roads, for example. A customizable radius or geofence sounds appealing.

A geofence matching the city limits would be great
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