The way we played it, you had to put at least one card down on your turn. So, if you didn’t have any of that card, you had to bluff. You could put as many cards down as you wanted. You had to state how many cards you were adding to the stack. It was funny when someone got called on their bluff, picked up the stack and looked at it, and then announced incredulously that everyone before them had been lying too.
Rules of Card Games: I Doubt It (1998)
41–46 of 46 posts
Re: Rules of Card Games: I Doubt It (1998)
#42I grew up playing a game we called 'Pounce'. I've also heard it called 'Nerts". In Pagat, it's apparently classified as 'Simultaneous Solitaire' and related to Klondike[0]. We played with as many as 12 players, all with a full deck of cards. All players set up similar to solitaire, with 13 cards in the 'pounce pile'. The objective was to play all the cards in your pounce pile, using regular solitaire rules, but playi…
Re: Rules of Card Games: I Doubt It (1998)
#43I grew up playing a game we called 'Pounce'. I've also heard it called 'Nerts". In Pagat, it's apparently classified as 'Simultaneous Solitaire' and related to Klondike[0]. We played with as many as 12 players, all with a full deck of cards. All players set up similar to solitaire, with 13 cards in the 'pounce pile'. The objective was to play all the cards in your pounce pile, using regular solitaire rules, but playi…
There's a great free implementation of this on steam, made a couple years ago by the same people that made spacechem and opus magnum: https://store.steampowered.com/app/1131190/NERTS_Online/
Re: Rules of Card Games: I Doubt It (1998)
#44I grew up playing a game we called 'Pounce'. I've also heard it called 'Nerts". In Pagat, it's apparently classified as 'Simultaneous Solitaire' and related to Klondike[0]. We played with as many as 12 players, all with a full deck of cards. All players set up similar to solitaire, with 13 cards in the 'pounce pile'. The objective was to play all the cards in your pounce pile, using regular solitaire rules, but playi…
There's a great free implementation of this on steam, made a couple years ago by the same people that made spacechem and opus magnum: https://store.steampowered.com/app/1131190/NERTS_Online/
Re: Rules of Card Games: I Doubt It (1998)
#45Earlier quoted context omitted.
This was basically the same variant I played. The rules core rules were simple and basically anything that wasn't covered by those rules was allowed. Any kind of trickery or sleight of hand to dump your cards was completely fair game. Dropping more cards than you called was common, but even secretly putting cards on the pile even when it wasn't your turn was common, if your sleight of hand was good enough and misdire…
>you could be certain that the remain players all put half their hands in the pile Then just call them out for cheating and they have to split the deck.
Re: Rules of Card Games: I Doubt It (1998)
#46https://archive.org/details/rook-instruction-manual-1924-ima...