Ask HN: Single-person creations that have stood the test of time?
81–90 of 375 posts
Re: Ask HN: Single-person creations that have stood the test of time?
#82Coral Castle outside of miami, one weird man's project. https://coralcastle.com/
Re: Ask HN: Single-person creations that have stood the test of time?
#83Re: Ask HN: Single-person creations that have stood the test of time?
#84General relativity, they haven't found a dent in it yet.
Re: Ask HN: Single-person creations that have stood the test of time?
#85Been around for 27 years now and maintained by Christian Ghisler pretty much on his own.
Re: Ask HN: Single-person creations that have stood the test of time?
#86Bayesian statistics?
Re: Ask HN: Single-person creations that have stood the test of time?
#87Re: Ask HN: Single-person creations that have stood the test of time?
#88Surprised no one mentioned git. Made over the course of a single week by Linus Torvalds,
Wait, what? One week? How much coffee was necessary for that?
Re: Ask HN: Single-person creations that have stood the test of time?
#89List of video games supposedly developed by just one person: https://www.gamespot.com/gallery/the-14-best-games-developed... I say supposedly because I know Jonathan Blow paid someone to do all the art for Braid, and licensed all the music (I even saw him demo Braid before release with his programmer art at GDC back in 2008, it did not look anywhere near as pretty, so he made the right choice). But the artwork was so…
> say supposedly because ... ... because they did not write the compiler for their game.
Similarly, building an entire game from nand gates is a different kind of impressive than using an existing game engine + buying commodity art assets. However, using an existing game engine / art assets will probably result in something that looks better and can be more ambitious.