One of my most immediate and less paranoid concerns that people with current VR sets probably know, does looking around like that make your neck/back/shoulders ache at any point? Also is AR mode nauseating after a few hours?
Show HN: Simula One – Portable Linux VR Computer
321–330 of 409 posts
Re: Show HN: Simula One – Portable Linux VR Computer
#322Looks like a very interesting prospect for a laptop replacement. One small question I haven't seen answered here is if you can plug in an external display, or how you plan to handle web conferences. Most orgs I've worked for like you to have a webcam on, and see others. I'm not sure how that would practically work if they see a webcam of someone with their headset on, would make for a pretty akward meeting.
Re: Show HN: Simula One – Portable Linux VR Computer
#323Looks like a very interesting prospect for a laptop replacement. One small question I haven't seen answered here is if you can plug in an external display, or how you plan to handle web conferences. Most orgs I've worked for like you to have a webcam on, and see others. I'm not sure how that would practically work if they see a webcam of someone with their headset on, would make for a pretty akward meeting.
Re: Show HN: Simula One – Portable Linux VR Computer
#324As terrified as I am of VR headsets taking over society, this is cool. One of my most immediate and less paranoid concerns that people with current VR sets probably know, does looking around like that make your neck/back/shoulders ache at any point? Also is AR mode nauseating after a few hours?
So far with prototype units it was fine, but haven't tested for longer periods of time.
Re: Show HN: Simula One – Portable Linux VR Computer
#325This looks like a decent deal looking deeper into it. Things that weren't obvious on first pass: (1) The VR specs are much higher than consumer level. I suspect this is what makes it reasonable to read text on it. The comparison headset is this: https://varjo.com/products/aero/ (They named it, but didn't google it) (2) They said "VR Computer" but don't define the term. They mean that it's a full PC with a headset ins…
Upvoted for the excellent feedback. 1. We'll do a better job defining the term "VR Computer" in our sales page. 2. We'll consider adding a keyboard/mouse as optional add-ons. We have thought about including a "keyboard apron" as an item add-on that is actually differentiated from other keyboards, and one that would be particularly useful for VR computing (with the added freedom of movement).[1] Would something like t…
Consider seeing if that holds and including that as a use case. You'd have +1 consumers here and I cannot be alone.
Re: Show HN: Simula One – Portable Linux VR Computer
#326Re: Show HN: Simula One – Portable Linux VR Computer
#327Earlier quoted context omitted.
The risk of blue light from computer screens has been vastly, vastly overstated.
Might you have references ?
Re: Show HN: Simula One – Portable Linux VR Computer
#328Re: Show HN: Simula One – Portable Linux VR Computer
#329Earlier quoted context omitted.
> I would highly discourage including a keyboard or mouse. Counterpoint: I thought this was just another headset with the distinguishing feature that it could read text well, and I've been sitting in their Discord server for over a month. Look at Nintendo's ROB. They needed that thing to escape the stigma of their predecessors. Home video game consoles until that point sucked, so they had to market themselves as a to…
Yeah, I've been trying to find solutions with George as to how to highlight we're a VR computer better. Getting the messaging right is tricky.
I just want to point out that on second bluff, I'm much more optimistic about this than I was earlier in the thread. I'll be watching for weight characteristics. I almost wonder about an option to embed it in something more like a motorcycle helmet. The idea being that might feel more solid and not to actually have a motorcycle helmet. Plus Daft Punk made it cool.
Re: Show HN: Simula One – Portable Linux VR Computer
#330Earlier quoted context omitted.
We have a headset-only version priced at $2k. This is roughly comparable to other higher end headsets on the market and includes AR cameras
I get it, making something like this isn’t cheap. I hope you can pull it off, VR computing is the dream. I would say this might necessitate an investor injecting liquidity and selling the headset below margins to generate a community initially, while also putting manufacturing pressure on you all to find creative ways to lower cost without compromising quality. Hate to say it, but at $2k min for a tethered device, I…