What's new in Flash 11
adobe.com
What's new in Flash 11
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Re: What's new in Flash 11
#2If Adobe "got it" this list of "What's new" would include words like "removed" and "deprecated" and "eliminated." Those words don't appear once. They've just thrown more stuff into the kitchen sink that was already overflowing.
They have amazing developers, but there is a reason Flash is the beast it is, and this isn't moving it in the right direction in terms of delivering a stable, secure and fast experience.
Re: What's new in Flash 11
#3I guess crashing isn't a feature. I'm not trying to be a troll, but let's be honest -- There has never been a version of Flash that hasn't piece a complete piece of garbage when it comes to stability and performance. If Adobe "got it" this list of "What's new" would include words like "removed" and "deprecated" and "eliminated." Those words don't appear once. They've just thrown more stuff into the kitchen sink that…
Re: What's new in Flash 11
#4I guess crashing isn't a feature. I'm not trying to be a troll, but let's be honest -- There has never been a version of Flash that hasn't piece a complete piece of garbage when it comes to stability and performance. If Adobe "got it" this list of "What's new" would include words like "removed" and "deprecated" and "eliminated." Those words don't appear once. They've just thrown more stuff into the kitchen sink that…
Re: What's new in Flash 11
#5The native JSON / jpeg-xr / LZMA support will certainly make flash feel somewhat more lightweight, but I don't think it'll be enough to make it not feel bulky.
Re: What's new in Flash 11
#6I guess crashing isn't a feature. I'm not trying to be a troll, but let's be honest -- There has never been a version of Flash that hasn't piece a complete piece of garbage when it comes to stability and performance. If Adobe "got it" this list of "What's new" would include words like "removed" and "deprecated" and "eliminated." Those words don't appear once. They've just thrown more stuff into the kitchen sink that…
Still, if you look at what they've done in the past couple of years you'd see a lot in trying to revert that situation. Forcing a maximum tick rate of 60hz (was 120), dropping memory use and performance (tick rate goes to 2hz when hidden on a separate tab, or out of the screen); coming up with new browser APIs so the browse can control the plugin performance; and on and on.
They do deprecate a lot over the years. However, is "eliminated" something people really want? The platform prides itself in the fact that SWFs that worked for Flash 2 still work today, despite the changes in the language and virtual machine. So unless it's a change of security policy, nothing breaks or is "eliminated"; as a developer, I find this to be a good thing as I don't have to have a client coming to me after 6 months complaining about something not working anymore.
Flash is a platform that allows people to do a lot. Including shitty binaries. And there's not much defense against it.
And personally I still have my browsers crash more because of shitty HTML/JS than Flash. YMMV.
Re: What's new in Flash 11
#7I guess crashing isn't a feature. I'm not trying to be a troll, but let's be honest -- There has never been a version of Flash that hasn't piece a complete piece of garbage when it comes to stability and performance. If Adobe "got it" this list of "What's new" would include words like "removed" and "deprecated" and "eliminated." Those words don't appear once. They've just thrown more stuff into the kitchen sink that…
If adobe "got it", Flash would compile into cross-platform HTML5 code. The world doesn't need another inner platform.
Having a time machine is not the same as "getting it".
Re: What's new in Flash 11
#8I guess crashing isn't a feature. I'm not trying to be a troll, but let's be honest -- There has never been a version of Flash that hasn't piece a complete piece of garbage when it comes to stability and performance. If Adobe "got it" this list of "What's new" would include words like "removed" and "deprecated" and "eliminated." Those words don't appear once. They've just thrown more stuff into the kitchen sink that…
If adobe "got it", Flash would compile into cross-platform HTML5 code. The world doesn't need another inner platform.
Adobe is however working on a html5 builder called edge - http://labs.adobe.com/technologies/edge/ Looks pretty good from the face of things, and to be honest I think this is the right direction for them to take.
Re: What's new in Flash 11
#9Earlier quoted context omitted.
If adobe "got it", Flash would compile into cross-platform HTML5 code. The world doesn't need another inner platform.
I'm wondering how would HTML5 video support audio, webcam feeds, and a plethora of other features that Flash has had for years but that are barely on the HTML's radar. Having a time machine is not the same as "getting it".