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Sony to buy video game maker Bungie in $3.6B deal

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Re: Sony to buy video game maker Bungie in $3.6B deal

#171
post #77

Outside looking in, this feels like a far more valuable acquisition than Activision for $69B. Call of Duty is valuable, but Microsoft has already said they don't intend to remove it from PlayStation. That could change, but so could CoD's importance to the video gaming industry as a whole: its popularity has dropped with essentially every release since BLOPS2. Outside of CoD: AB is a shadow of its former self; IMO the…

What is AB?

Activision Blizzard

Re: Sony to buy video game maker Bungie in $3.6B deal

#172

Earlier quoted context omitted.

To actually finish all the content in each D2 expansion you have to invest full time job kind of time in it. Destiny doesn't just feel like a job, in some sense it IS a job. I thought they did a good job rehabilitating the first game from the sorry shape it shipped in (see: the economics of the loot cave). It is a mountain which can be climbed, and it is fun to do so. (There is also a literal mountain to climb)

The child in me always kneejerk reacts "not my Bungie!". How much of the Destiny trainwreck was publisher fingering? Could the Bungie of 10 years ago have put out a game that is fun, like they had consistently for the previous decade? Of course, it was just those pesky publishers. Well, now the Bungie of yore is thoroughly dead. All of the faces from the Halo Vid Docs have moved on. What's left is a husk. Sony bought…

They've continued some of their worse monetisation and game design decisions while independent for quite a few years now, and stuff like the poor value of the 30th anniversary pack is entirely their own mistake to make, so I feel publisher meddling was a handy deflection for Bungie to hide behind in many cases.

Re: Sony to buy video game maker Bungie in $3.6B deal

#173
post #148
post #77

Outside looking in, this feels like a far more valuable acquisition than Activision for $69B. Call of Duty is valuable, but Microsoft has already said they don't intend to remove it from PlayStation. That could change, but so could CoD's importance to the video gaming industry as a whole: its popularity has dropped with essentially every release since BLOPS2. Outside of CoD: AB is a shadow of its former self; IMO the…

It feels the opposite way to me. Microsoft bought a company with an extensive suite of IP that publishes a lot of games. Sony panicked and bought a company that has one franchise (Destiny). When looking at Disney, I see a company that has bought a lot of deep IP catalogues. They've used that to really propel their future and get high-value talent that wants to work in those universes with a Disney-sized budget to tel…

> Sony panicked and bought a company that has one franchise (Destiny).

Beyond the fact that this has supposedly been in the works for months, so not exactly a panic, Bungie has a new IP in development, and has announced their plan to expand Destiny beyond video games, to movies, books, and other media. So while you're right in the sense that today, Bungie only has Destiny, they've already been working on making that not true, even if they're not there just yet.

Re: Sony to buy video game maker Bungie in $3.6B deal

#174
post #148
post #77

Outside looking in, this feels like a far more valuable acquisition than Activision for $69B. Call of Duty is valuable, but Microsoft has already said they don't intend to remove it from PlayStation. That could change, but so could CoD's importance to the video gaming industry as a whole: its popularity has dropped with essentially every release since BLOPS2. Outside of CoD: AB is a shadow of its former self; IMO the…

It feels the opposite way to me. Microsoft bought a company with an extensive suite of IP that publishes a lot of games. Sony panicked and bought a company that has one franchise (Destiny). When looking at Disney, I see a company that has bought a lot of deep IP catalogues. They've used that to really propel their future and get high-value talent that wants to work in those universes with a Disney-sized budget to tel…

Honestly, I'm not sure if Activision's IP catalog would attract and retain high-value talent in the same way that Disney's does.

Yes, the catalogue is deep, but much of it consists of dead horses that have been beaten for years or once-great icons that were mismanaged into relative irrelevance.

Budget constraints didn't seem to be what was holding them back before, and I can't see Microsoft suddenly managing the IP any better than Activision were (if anything, I can see it going downhill faster).

Re: Sony to buy video game maker Bungie in $3.6B deal

#175
post #20

Who's left (as large distinct publishers/studios)? - Sony - Microsoft - Electronic Arts - Capcom - Ubisoft - Nintendo - Konami - Square Enix - Tencent - Take Two - Warner Brother Games - Embracer Group IP license biz model (Disney, Sega, etc...) I'd include Valve, but they just don't make games anymore edit: Added Embracer

Half-Life: Alyx was made recently no?

Until we get an actual Half-Life 3 they should never be called a Game Studio ;)

Re: Sony to buy video game maker Bungie in $3.6B deal

#176

Earlier quoted context omitted.

I have Pathways Into Darkness on my vintage Quadra 650 here. :-) Also, we should play Destiny. Not to turn HN into LFG or anything.

I'd join the HN Destiny clan in a heartbeat

If someone starts a Discord I'd be happy to join it!

Re: Sony to buy video game maker Bungie in $3.6B deal

#177

As a PlayStation owner, do I finally get to play Halo, or is this everything except Halo?

Bungie hasn't owned Halo since they were spun off from Microsoft in 2007. Current Bungie is Destiny 2.

Yuck, zero interest in that :)

I wish Sony could make a decent FPS with a great story. Something like Mass Effect or Halo. Killzone was okay I suppose, but the story was lackluster and the combat involved far too much hiding behind boxes.

Re: Sony to buy video game maker Bungie in $3.6B deal

#178
post #126
post #88

Earlier quoted context omitted.

Microsoft didn't buy Halo. They bought Bungie, then used them to make Halo. They spin them off, keeping then Halo franchise. Okay, technically Bungie was working on a RTS game called Halo when MS bought them, but it was after the purchase it shifted genres and found its groove. In other words, this "echo" isn't really what you are saying.

First of all; the original acquisition is not what I was referring to, but rather: Microsoft's "maintenance" of the Halo IP after Bungie itself left Microsoft's domain, and the formation of a near-entirely new studio (343) to develop it. Ok, they didn't buy the IP at that juncture; they bought a studio to develop an IP they already owned. Use some creativity and you can see the parallels are similar enough. Second: D…

[deleted]

Re: Sony to buy video game maker Bungie in $3.6B deal

#179

Earlier quoted context omitted.

Why are so many people trying to make triple A games? It just seems like there is too much supply and not enough demand. Don't even most hardcore gamers only play a select few triple A games? And aren't triple A games unpopular with almost all casual and sports gamers? And most importantly - isn't there the LEAST growth in the hardcore gaming segment?

There is an extreme demand. Many franchises like Pokemon are still breaking sales records along with consoles. https://gamerant.com/pokemon-legends-arceus-sales-records/

Pokemon isn’t AAA

Re: Sony to buy video game maker Bungie in $3.6B deal

#180
post #98

So it's race to buy up all the publishers?

In the same way Disney, Amazon, NBC and HBO (now ATT time warner) are trying to buy all the back catalogs if content for their streaming services. Being able to play any game from the past (x publishers only) on your Xbox/ps for a monthly fee is a giant fight brewing.

>>now ATT time warner

You mean Warner Bros. Discovery, since ATT is spinning off the Media and merging with Discovery to from the new company Warner Bros. Discovery

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