Show HN: Looptap – A minimal game to waste your time
91–100 of 183 posts
Re: Show HN: Looptap – A minimal game to waste your time
#92Re: Show HN: Looptap – A minimal game to waste your time
#93Earlier quoted context omitted.
You use share buttons in games / on websites? I've never even clicked one, what even should that do, give a copyable text or a URL to a picture to share or so?
I personally don't but one look at wordle and you'll see that there are a lot of people that actually do :D
Re: Show HN: Looptap – A minimal game to waste your time
#94Re: Show HN: Looptap – A minimal game to waste your time
#95Because it had to be done: let robot = function () { const ballAngle = loopTapApp.getBallAngle(); const arc = loopTapApp.arc; if (ballAngle + 6 > arc[0] && ballAngle - 6
at ~1600 the ball started to spin too quickly for an intersection with that 10ms timer and there were 6 balls visible at the same time with my 144hz display. fun stuff.
Re: Show HN: Looptap – A minimal game to waste your time
#96It'd be more fun if you somehow got "bonus points" for reducing the time between clicks. I kept playing it safe trying to time the ball but it kind of felt like cheating!
Re: Show HN: Looptap – A minimal game to waste your time
#97This is a great little time waster! Couple of recommendations, in no particular order: 1. Keep the ball moving even after you die. Instead of pressing start, the user will just click when the ball is back inside the colored area. 2. You can click anywhere to restart, but you have to click the play button to restart. You should allow the user to just click anywhere to restart. 3. When you fail, show where the ball was…
6. Delay showing the share button. I kept clicking it accidentally after failing
Re: Show HN: Looptap – A minimal game to waste your time
#98Re: Show HN: Looptap – A minimal game to waste your time
#99Great stuff, got 315 on third try. I made a game in the same vein sometime ago: https://vladimirslepnev.itch.io/zigzag One thing to note about this kind of endless runner games is the scoring system. Everyone uses the system "get as much points as possible in one run, each run starts from zero". But that forces people to slog through the early parts each time, and also makes them more likely to stop playing after an…
It took me a while to understand what was going on with your game. Once I got it it was fun, though! For anyone else confused: the goal is to keep the light colored "snake" moving through the dark colored "tunnel". When the snake stops moving, it's because it's at a junction in the tunnel. You're goal is to tell the snake which direction to go (either left or right) _from its perspective_.