Earlier quoted context omitted.
In modern schools, most any deviation from prescribed behavior is considered "rule breaking". A kid playing a game they way they want to play it, rather than the way they were taught to play it, is a disruptive kid that needs correction by peers or authority figures.
I've seen this! When the toddler plays an iPad game he likes to start by "failing" (choosing the wrong option, deliberately crashing a toy car, doing nothing at all) and watching what happens. It looks to me like he's basically experimenting - trying things and watching what happens. I generally just let him try and fail (and discuss what happened with him) and after about 1-2 minutes he tries the "right" thing becau…
The reason to 'succeed' an older child is to satisfy the conditions and progress in the game, a toddler maybe gets equal reward (at first) because they don't see why driving further is success.
Once the novelty of the first set of sounds and images is exhausted then interaction products new images and so greater 'reward'.
Doesn't seem useful behaviourally?