Awesome! Takes me back :) My 8 yo son is playing it now, he knows all the modern consoles, but this is challenging him. He is frustrated things are hard from the beginning, jumps don't work right away and he stopped after a few minutes. I remember my perseverance as a kid. I was thinking about that lately, I see my kids don't have this strong motivation as I had, not for anything. Everything works for them and is lay…
Prince of Persia in JavaScript
121–130 of 237 posts
Re: Prince of Persia in JavaScript
#122Re: Prince of Persia in JavaScript
#123Re: Prince of Persia in JavaScript
#124Re: Prince of Persia in JavaScript
#125Re: Prince of Persia in JavaScript
#126Quite impressive, it's amazing how embedded that "stop" animation the character does when he runs in my memory, used to play this quite a bit when i was small
you might enjoy this https://www.youtube.com/watch?v=wKgLfqOVHco
There is a link in the description of the video you shared to an extended version showing more how the animations were created from videos.
Re: Prince of Persia in JavaScript
#127Earlier quoted context omitted.
Did you, by any chance, work on "Stunts" at Broderbund too? There's a reverse engineering effort around http://forum.stunts.hu/ that would dream to have a glimpse of the source code :)
I'm really sorry, I did not work on "Stunts". I was also developing at that time a Formula 1 game, that was finally not released. With Broderbund I worked on: - Showoff ( https://www.whatisthe2gs.apple2.org.za/show-off-/ ), a kind of PowerPoint software - Downhill Challenge (port from Atari to Apple II GS - https://www.youtube.com/watch?v=6V5JZGHox7I ) - Prince of Persia (port from Apple II to Atari ST)
Re: Prince of Persia in JavaScript
#128Re: Prince of Persia in JavaScript
#129Re: Prince of Persia in JavaScript
#130Great job! It's amazing to be able to feel again the sensations I had 30 years ago while developing the Atari version of this game. Thanks again!