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Rust: Experimental real-time global illumination renderer

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Re: Rust: Experimental real-time global illumination renderer

#4
post #2

If you are going to use the HN 'catnip' of 'Rust', surely the title should be: "Kajiya: Experimental real-time global illumination renderer made with Vulcan and Rust"? 'Rust' is not the name of the project?

*Vulkan... Sorry, this always bothers me.

Re: Rust: Experimental real-time global illumination renderer

#5
see also https://medium.com/embarkstudios/homegrown-rendering-with-ru... , a technical post where "Tomasz, a software engineer at Embark explains on how [they] approach 3D rendering of user-created worlds, how Rust helps achieve [their] goals, and share some exciting open source news."

(no discussion on https://news.ycombinator.com/item?id=29636218 )

Re: Rust: Experimental real-time global illumination renderer

#6
post #2

If you are going to use the HN 'catnip' of 'Rust', surely the title should be: "Kajiya: Experimental real-time global illumination renderer made with Vulcan and Rust"? 'Rust' is not the name of the project?

Yeap, why would someone hide the actual project name and replace it with Rust, we should flag this shit to get better quality submissions. Athis moment tile is "Rust: Experimental real-time global illumination renderer"
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