I get it, but this reminds me of how my car doesn't allow my wife (in the passenger seat) to set up bluetooth pairing while I am driving. Pretty inconvenient during road trips to have to pull off the highway, because the car doesn't trust that it's the passenger working the center console...
Tesla bows to pressure, stops allowing drivers to play video games while driving
51–60 of 123 posts
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#52Earlier quoted context omitted.
There have been some experiments with effective tactile feedback provided by touch screens, but they're complicated to produce and expensive. Most of the research seems to be aimed at providing touch screens to the visually impaired. It's possible to get some kind of tactile response mimicking the edges of buttons well enough. I'd say a good implementation of this technology would be safe IF the position and availabi…
> It's strange how this obvious flaw of a car design has ever been allowed onto the roads. It's strange that anyone thinks it's even desirable. Touchscreens aren't even pleasant to use in this context.
When phones can run at 30 fps and have no noticeable lag, it's infuriating to switch to a car which stutters on some ugly, unnecessary graphics and takes 0.25 seconds to respond to a touch input. Not to mention the whole "you're supposed to be driving a car" aspect.
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#53This was clearly a terrible idea from the beginning. They presumable thinking was that autopilot/fsd would be driving the car so the driver could play games. At the same time they’re claiming that they aren’t responsible for autopilot crashes because the driver is always meant to be able to instantly be in control of the car. You can’t really do both “the driver can be focused on non driving tasks” and also “the driv…
> They presumable thinking was that autopilot/fsd would be driving the car so the driver could play games. Arrgh. It was a feature for the passenger to play games while preserving the driving UI. Absolutely no one intended for this to be used by drivers. There isn't even any evidence of a driver being caught doing this. The coverage is basically clickbait, and you appear to have bought it exactly as it was intended.…
Also the rule seems to be that you can bring a distraction into a car but you can't build the distraction into the car. Which seems totally reasonable to me. I mean, even after Tesla got rid of the games, passengers can still play any non-Tesla-exclusive game on their iPhone, so it seems like no one is really harmed.
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#54Earlier quoted context omitted.
There are plenty of aftermarket mods and tuning that are perfectly road legal. And if for some reason you need to stray outside those, I figure you can afford to keep a dedicated track car around. "Personal responsibility" doesn't work when your lack of responsibility puts other people at risk. Also, I'm pretty sure most people don't care one bit what that community wants. When I hear "aftermarket and performance tun…
> There are plenty of aftermarket mods and tuning that are perfectly road legal. There sure are, but the idea of getting tweaks certified would be a big change.
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#55Sure, save the user from themselves while driving. Still, I wish Tesla was much more open on the car. For example I wish it had Chromecast/Airplay so I could play movies from my phone (fine if it's only when parked). I also wish it supported iOS CarPlay and Android Auto, even if was just in 2/3rd of the screen in a window. I don't use the self driving feature and I'd rather use the full google maps experience than their limited built in version. And, I wish they allowed apps (heavily sandboxed).
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#56It seems like they could’ve used the occupancy sensor to detect a passenger. A passenger playing a game on the screen which are also where your only instruments are located seems like an unnecessary added distraction so I’d say they made the right call.
which are also where your only instruments are located I think this is the most important fact to note here. If the primary instruments were on a separate display, this would not have been as severe of a concern. It's another reason why having a single touchscreen as the interface of a car is a horrible idea. I've seen a lot of newer cars where the instruments are all in the center instead of immediately behind the w…
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#57Earlier quoted context omitted.
If your eyes aren't on the road, you aren't driving. I have zero sympathy for any of the edge cases people tend to bring up except checking your speed. Just drive the car. Take your tech-addled brains out of dopamine acquisition mode for the duration of the drive, then have a big 'ol binge at the end if you must. It's such trivial things that people risk their lives for too. A sort of trashy naivety. Like smoking at…
>If your eyes aren't on the road, you aren't driving. >I have zero sympathy for any of the edge cases people tend to bring up except checking your speed. You're saying the speedometer is the only instrument that needs to be scanned regularly? I would've said that the speedometer really isn't needed - if you go with traffic and don't hang out in the passing lane, you're never going to get in trouble. It's a lot more i…
> I would've said that the speedometer really isn't needed - if you go with traffic and don't hang out in the passing lane, you're never going to get in trouble
That's really location specific, and situation specific. We can't go over ~5kmph faster than the limit here without getting fined by speed cameras. Also 10kmph faster on a highway versus 10kmph faster in town are very different. 10kmph faster in town could be the difference between killing someone or not hitting them at all.
I do somewhat agree though, I think "driving to the conditions" for me personally would be totally fine, I'd probably trend to driving slower than the speed limit. But if you had no limit and no enforcement, people would be abusing it all the time. Someone in a hurry in town would easily cause trouble. The tradeoff for limiting that is having to check your speedometer.
10kmph = 6.2mph.
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#58When I first heard about video games in Teslas, my first thought was about Ender’s Game. Will there be a time where self-driving cars are piloted/assisted by players of massive online gaming platforms? It’s been shown that monitoring a vehicle that is mostly driving itself is not an easy task for humans. But if you gamify it and add several layers of redundancy (multiple people effectively monitoring the same vehicle…
Even closer Ender's Game than gamifying crowdsourcing driving is if [spoiler alert] the players thought they were only playing a game, not controlling real cars. (On the off chance that's the actual situation, all my hours of GTA Online griefing mean I probably owe quite a few people an apology. :) )
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#59Earlier quoted context omitted.
> It's strange how this obvious flaw of a car design has ever been allowed onto the roads. It's strange that anyone thinks it's even desirable. Touchscreens aren't even pleasant to use in this context.
I hate touchscreens in cars, but I'll give Tesla the fact that their touchscreen is a modern screen that's not a complete piece of crap to interact with. When phones can run at 30 fps and have no noticeable lag, it's infuriating to switch to a car which stutters on some ugly, unnecessary graphics and takes 0.25 seconds to respond to a touch input. Not to mention the whole "you're supposed to be driving a car" aspect.
Re: Tesla bows to pressure, stops allowing drivers to play video games while driving
#60Meh, Sure, save the user from themselves while driving. Still, I wish Tesla was much more open on the car. For example I wish it had Chromecast/Airplay so I could play movies from my phone (fine if it's only when parked). I also wish it supported iOS CarPlay and Android Auto, even if was just in 2/3rd of the screen in a window. I don't use the self driving feature and I'd rather use the full google maps experience th…
The problem is that those people are driving a ton of steel around and are likely to kill someone other than themselves. And people have proven to be irresponsible when using cars - alcohol, text and drive, stupid ideas are abundant. So that’s not saving the users from themselves. It’s saving me and you from idiot users.