...even if the goal is 'have fun' :)
Doodle or Die - our "bizarrely addictive" Node Knockout game
21–30 of 71 posts
Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#22Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#23Please add a way to link to these chains! Some of them are quite funny and worth sharing.
Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#24You might want to include more object requests that contain words beyond "shit", "piss", "nigga" (oh yea, it was there!) ... etc. Seriously, the concept is cool, your drawing requests are ridiculous.
Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#25Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#26Earlier quoted context omitted.
Because it's on HN's frontpage. I was playing this the other day and it was fine.
Yeah but what does that mean: - the No.de instance is not good enough for that traffic - Node.js can't handle the traffic - the game doesn't scale
Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#27Also, I like identifying pictures more than drawing. If there are others who like drawing more, it would be nice to be given a preference so you get those more often, e.g. "I prefer identifying/I prefer drawing".
An excellent game. I also second the idea for saving them, perhaps bash.org style?
Re: Doodle or Die - our "bizarrely addictive" Node Knockout game
#28BrokenPictureTelephone.com
Was a great game back when it actually existed.