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Oculus Quest is removing the Facebook account requirement

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211–220 of 249 posts

Re: Oculus Quest is removing the Facebook account requirement

#211
post #38

It begs the question: if they host the social media account and VR account and can reliably identify / link them on their end, and the laws and terms allow them to do so, does it really matter if they’re different accounts? It's still a win if you don't have a facebook account. For everyone else: I would assume that they will identify your accounts reliably.

>It's still a win if you don't have a facebook account. That's making the assumption that Facebook isn't just going to eventually force everyone to a "meta" account that spans all of their properties. Which is exactly what I expect they're going to do.

There was a recent interview with MZ on HN that addressed this. He was asked if it was a mistake to require one account, and he basically said "we wanted a single-login, but we didn't think about how combining accounts would be undesirable, but we recognize it is"

So I think the end state is a single-log in Meta account with discrete FB and Oculus accounts to accompany it, logged in through Meta?

Re: Oculus Quest is removing the Facebook account requirement

#212
post #153

Earlier quoted context omitted.

Reminds me of google plus

Google Plus is interesting because whilst the social platform failed, getting you to sign in across a huge swath of properties with your Google account certainly worked. They even had me along for the ride until they started automatically managing Google accounts through their browser. I think both Google and Facebook have pushed their luck recently and found the edges of their domain and their user's complacency. I…

A unified google account predates Google+. Really the two pushes in that direction that Google+ contributed was when they decided to force the holdouts on legacy unlinked YouTube accounts to make G+ brand accounts, and when they shuttered orkut which had its own account system iirc.

Re: Oculus Quest is removing the Facebook account requirement

#213
post #82

Earlier quoted context omitted.

Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.

Why the fuck do I need to log into my monitor? Because you bought a system that only has apps from your monitor's app store available, and that means you have to prove who you are to use them. It's no different to phones, consoles, etc.

> Because you bought a system that only has apps from your monitor's app store available, and that means you have to prove who you are to use them.

Blatantly false. You can either play Oculus games (must, if you are playing without PC; basically the app store) or you can connect to PC and play any SteamVR games just like you would with any other headset (supported officially).

So with Quest 2, I get to play both the Oculus-only standalone games made for the headset specifically, as well as any SteamVR games that my friends with other VR headsets might want to play together.

Re: Oculus Quest is removing the Facebook account requirement

#214
post #153

Earlier quoted context omitted.

Reminds me of google plus

Google Plus is interesting because whilst the social platform failed, getting you to sign in across a huge swath of properties with your Google account certainly worked. They even had me along for the ride until they started automatically managing Google accounts through their browser. I think both Google and Facebook have pushed their luck recently and found the edges of their domain and their user's complacency. I…

They all have Apple envy

Re: Oculus Quest is removing the Facebook account requirement

#216

Earlier quoted context omitted.

Not wireless, don't care. Glib but true. Wireless Vs. non-wireless is apples vs. oranges, now that I've experienced apples I want apples and Valve is only currently selling oranges. Plus you're comparing a "good enough" $300 device to a superior but cost prohibitive $1K device. I feel like people who compare a Valve Index to a Quest really don't get what makes Quest uniquely good to its audience currently. Nobody is…

Theres more than 2 VR headsets, Quest and Index, available at the moment. Just have a brief look. https://www.vr-compare.com/ . Eg. If you want wireless one like the quest, the HTC Vive Focus or HTC Vive Focus plus have similar specs to quest 2.. they can play games by themselves without a pc and are wireless . If you have a pc and want higher resolution / framerate like the index then DecaGear and HP Reverb G2 look…

The Vive Focus is marketed as a business headset.

Re: Oculus Quest is removing the Facebook account requirement

#217
post #146

Glad to hear about this. I sued Facebook in a California small-claims court to rescind my purchase of the Quest 1 (and all accessories and game purchases) after I declined the change in ToS adding the FB account requirement. It took a while (negotiated with their customer support, then sued, then finally months later got an intelligent response), but we settled for what I asked for. I can't be the only one who got my…

Curious how much time you spent and total time to resolve. Can you share?

I used to practice law, so the process is a little more natural for me. Summary:

1. I read the terms of service that I originally agreed to. Found a requirement to first negotiate any dispute with their general counsel in good faith. So I wrote to them explaining that I declined the change in ToS terms, and asked for a refund of everything I'd purchased in connection with the headset, plus the dollar amount that it added up to. Sent by registered mail. Waited a few months, got no response. This was summer 2020.

2. Filed a support ticket basically saying the same thing. I got very prompt responses but of course they were templates -- sorry, 30-day return window has expired, please create FB account, etc.

3. Drafted up the small-claims complaint. This is actually a very easy and short form in California.

4. Sent a courtesy copy of the complaint to Oculus general counsel. This can sometimes get their attention and resolve things right away without involving the courts. No response.

5. Filed the complaint, then served Oculus/FB at their Sacramento address for their registered agent for service of process. This cost something like $100 (filing + service).

6. Got a summer 2021 court date.

7. Sent them another courtesy reminder that the court date was approaching and asked to resolve before trial.

8. In the late spring of 2021 got some activity on the support ticket saying sorry for the delay, please dismiss the case, we'll send you the $$$ plus a box to ship back the goggles.

9. I accepted their offer, shipped the stuff back, got the $$$, and filed a dismissal of the case.

Total wall clock time > 1 year. Actual human time on the case probably 5 hours. Out of pocket expenses about $100, which I added to the settlement demand, and which they paid. So I ended up back where I started before the Oculus Quest purchase, except for the time I lost writing the court papers and support/legal communications. Which is what I wanted and expected.

As I hope you can tell, I wasn't angry or out for revenge. I just didn't want the FB account requirement, and I especially didn't like that they tried to change the contract terms after we had a deal. It was just a business deal to me, and that takes pretty much all the emotion out of it, which can make many legal cases easier to resolve.

Re: Oculus Quest is removing the Facebook account requirement

#218
post #146

Glad to hear about this. I sued Facebook in a California small-claims court to rescind my purchase of the Quest 1 (and all accessories and game purchases) after I declined the change in ToS adding the FB account requirement. It took a while (negotiated with their customer support, then sued, then finally months later got an intelligent response), but we settled for what I asked for. I can't be the only one who got my…

I bought a Quest 2, three weeks ago. Tried to set it up. Already have a Rift S with an Oculus account. To use the Quest 2 required me to switch my Oculus account to FB. (Not gonna happen). I tried 8 times to create a new FB account, it failed the first 7 (no idea why, nothing about the data I entered was strange). When it finally worked the device would not pair with my iPhone6S+ (which I used as it's on a different…

During lockdown, my son's school delivered lots of material through Facebook. Despite quitting 8 years ago, I signed up again. I didn't add any friends or make any posts, though, and within days the account was blocked. When I tried to sign up again, it said my phone number was blocked. I contacted the "you've blocked my account in error" service twice, submitted documents - didn't hear anything back.

Re: Oculus Quest is removing the Facebook account requirement

#219

Earlier quoted context omitted.

I'm a little fuzzy on why people are upset at the idea of linking their Oculus devices to a Facebook account, but not to a Meta or Oculus account, which are surely part of the same data ecosystem. Genuinely asking, is there some reason to expect less – I don't know, zuckerberginess – from Meta or Oculus than from Facebook?

It's unknown what a Meta account will be, but I can explain the difference between a FB account and an Oculus one. Having an Oculus account was pretty much like having a Steam account. It keeps track of your devices, your purchases, and you get emails or notifications (if you enable it)about products it thinks you want. Not perfect, but an a tradeoff I will accept for great devices and a good service. Having to log i…

This entire rebranding is just a stunt to steer away from the mess Facebook creates in our society - it's still the same people in charge, even worse the Facebook people are moving more and more over to RL teams - so absolutley nothing will change, it will actually get worse as Facebook culture takes over.

Maybe some fun startup like Magic Leap or maybe Snap rebrands to Antimeta.

Re: Oculus Quest is removing the Facebook account requirement

#220
post #217

Earlier quoted context omitted.

Curious how much time you spent and total time to resolve. Can you share?

I used to practice law, so the process is a little more natural for me. Summary: 1. I read the terms of service that I originally agreed to. Found a requirement to first negotiate any dispute with their general counsel in good faith. So I wrote to them explaining that I declined the change in ToS terms, and asked for a refund of everything I'd purchased in connection with the headset, plus the dollar amount that it a…

Awesome and detailed response. Appreciate you taking the time.
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