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Oculus Quest is removing the Facebook account requirement

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Re: Oculus Quest is removing the Facebook account requirement

#161

I'll pay the extra money and get the valve index just to avoid doing business with FB

I sort of have a hard time dishing out $999 for a Index but I’m also in the same boat regarding FB. I don’t want anything to do with them. Even though they have all my information from back in the day when I used it.

I’m holding out. Even if it means waiting several years before getting into VR or AR.

Re: Oculus Quest is removing the Facebook account requirement

#162
post #18

Facebook account will become meta account. Oculus will transition to meta account. There will be no difference.

No, this would be an Oculus-specific account. There are enough legitimate criticisms of Facebook that we don't have to go around inventing false ones. Edited to cite the announcement transcript[1]: > And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account . > ... I know this is a b…

> No, this would be an Oculus-specific account.

Hmm, the statements you posted don’t quite say that.

I guess it’s still possible that users could be required to register a “meta” account which is separate to your personal Facebook account, although you can sign into your personal Facebook account with your meta account via single sign on. I think this would technically meet their wording while also not fulfilling the spirit of what everyone wants.

For instance, you can have a Google account that isn’t linked to your personal Gmail account, because not everyone wants their search history linked to their email - just change Google to Meta, Gmail to Facebook and search history to social media.

Re: Oculus Quest is removing the Facebook account requirement

#163

Wake me up when the resolution isn't garbage. I have two Oculus kits collecting dust due to facebook and the fact that looking at my monitor is still a more pleasurable experience.

Isnt there a hack out there that removes the facebook account requirement?

Re: Oculus Quest is removing the Facebook account requirement

#164
post #146

Glad to hear about this. I sued Facebook in a California small-claims court to rescind my purchase of the Quest 1 (and all accessories and game purchases) after I declined the change in ToS adding the FB account requirement. It took a while (negotiated with their customer support, then sued, then finally months later got an intelligent response), but we settled for what I asked for. I can't be the only one who got my…

I'm a little fuzzy on why people are upset at the idea of linking their Oculus devices to a Facebook account, but not to a Meta or Oculus account, which are surely part of the same data ecosystem. Genuinely asking, is there some reason to expect less – I don't know, zuckerberginess – from Meta or Oculus than from Facebook?

admittedly a very personal reason but I _don't_ want to be able to log in to facebook. Each property of theirs has it's own flavor but I personally find facebook with its treasure trove of decade old memories and connections to people i haven't seen in ages to be a bit of a despair and depression pit.

I deleted my account specifically cause I felt like "why am I still looking at this stuff?"

I would love to be able to use oculus or instagram (which i can now) without an FB account. Recently I created an account to use ad manager for my job and it's been really annoying how many friends (from the past) I get suggested and how much the algo seems to want to rebuild my old account...

Re: Oculus Quest is removing the Facebook account requirement

#166

Earlier quoted context omitted.

I'm a little fuzzy on why people are upset at the idea of linking their Oculus devices to a Facebook account, but not to a Meta or Oculus account, which are surely part of the same data ecosystem. Genuinely asking, is there some reason to expect less – I don't know, zuckerberginess – from Meta or Oculus than from Facebook?

If your facebook account gets banned for some reason, you would lose your entire paid game library and would not be able to use the hardware you spent your cash on.

Now your Meta account can get banned for some reason. I assume the ToS will be very similar. It's a platform, you can say things on it, you can potentially abuse people on it.

There may come a day where the world is utterly broken for the unaugmented, just a confusing sterile landscape camouflaged in QR codes. Getting kicked off the Metaverse will be a terrifying form of exile. But it will all be a private company's decision, so that will make it OK.

Re: Oculus Quest is removing the Facebook account requirement

#167

Earlier quoted context omitted.

Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.

That's silly, you don't. An oculus is not a monitor, it's an entire game console that includes a screen. Are you this incredulous about having to log in to an iPad or a Switch?

Yes, there was a time when we didn't need accounts for every piece of hardware we use.

It is a fact of life that companies will impose more and more profit-maximizing inconveniences upon the customer as long as the customer is willing to accept them. It only stops when enough customers push back.

Re: Oculus Quest is removing the Facebook account requirement

#168
I prefer no account at all. If you still have an account you don't really own the device outright. You had to agree to some level of things by buying it at a store. Then you have to continually agree to a barrage of ever changing legal requirements.

I honestly don't know if I can ever buy a new car, I might have to stick with ICE. At some point even your car might show a screen that says, hey before driving to work, do you agree to the following terms? NO? Then you don't get to go to work.

I think we have too many "agreements" and a lot of it is parasitic because they want to sell data about you.

Re: Oculus Quest is removing the Facebook account requirement

#169
post #146

Glad to hear about this. I sued Facebook in a California small-claims court to rescind my purchase of the Quest 1 (and all accessories and game purchases) after I declined the change in ToS adding the FB account requirement. It took a while (negotiated with their customer support, then sued, then finally months later got an intelligent response), but we settled for what I asked for. I can't be the only one who got my…

You are my hero.

Re: Oculus Quest is removing the Facebook account requirement

#170

Earlier quoted context omitted.

I'm a little fuzzy on why people are upset at the idea of linking their Oculus devices to a Facebook account, but not to a Meta or Oculus account, which are surely part of the same data ecosystem. Genuinely asking, is there some reason to expect less – I don't know, zuckerberginess – from Meta or Oculus than from Facebook?

If your facebook account gets banned for some reason, you would lose your entire paid game library and would not be able to use the hardware you spent your cash on.

Bingo. I don't want my online persona to be tied to one account or company.

Big tech companies are pushing for a 360 approach where all you media, entertainment, work and even finance happens on their platform.

But what happens when one of their "AI" bots flags you for some arbitrary reason or they simply don't like you? Google is notorious for automatically banning accounts and it's virtually impossible to get a resolution. Bots ban you and bots "answer" you plea for resolution "We've looked into the issue and you're still banned. Bye."

So yeah, facebook bundling all their services under one account is not acceptable.

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