Earlier quoted context omitted.
I’d assume this is the case, but is there actually any evidence either way, or are we all just speculating?
I am speculating here - but it looks a whole lot like a move to head off anti trust
Oculus Quest is removing the Facebook account requirement
121–130 of 249 posts
Re: Oculus Quest is removing the Facebook account requirement
#122Re: Oculus Quest is removing the Facebook account requirement
#123Earlier quoted context omitted.
> does it really matter if they’re different accounts? Yes. If you lose access to one, you can keep the other.
Also if you have a Quest that is shared in the family, you don't need to worry about your family members poking around your FB stuffs anymore.
Re: Oculus Quest is removing the Facebook account requirement
#124I'll pay the extra money and get the valve index just to avoid doing business with FB
Valve left the ship of VR, pain me to say it but Facebook is the future.
Re: Oculus Quest is removing the Facebook account requirement
#125I'll pay the extra money and get the valve index just to avoid doing business with FB
Re: Oculus Quest is removing the Facebook account requirement
#126Re: Oculus Quest is removing the Facebook account requirement
#127Earlier quoted context omitted.
Transcript[1]: > And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account . > ... I know this is a big deal for a lot of people. Not everyone wants their social media profile linked to all these other experiences. To me this strongly suggests that it is a separate account, and is no…
I'd love if they clarified if not being directly linked to a Facebook account would mean it's not being harvested and shadow profiling the user to end up linking to whatever is their definition of a "person" in their ad systems. This corporate-speak makes me very cynical and I hate it but given FB's history I would like a completely clear statement that data harvested from Oculus is not immediately linked to an ident…
It’s a very long standing problem. Many people created new Facebook accounts just for Oculus, bought maybe $80-$100 worth of games, and then got their Facebook account banned[*]. There is pretty much no recourse but to whine on the Oculus subreddit till the community rep escalated them past tier 1 support. Even then, the result would be “We’ve refunded your purchases please use your actual Facebook account.”
It’s probably gotten bad with charge backs and returned headsets that they’re finally doing something about it.
[*]: The common speculation is that this would trip a similar heuristic to “Egg Accounts” on Twitter and would be banned without recourse because that particular piece of Facebook’s automation didn’t have visibility into the Oculus-side purchase activity. The assumption by Facebook being the account didn’t have any content so if it was an actual human they’d just create a new account.
Re: Oculus Quest is removing the Facebook account requirement
#128It begs the question: if they host the social media account and VR account and can reliably identify / link them on their end, and the laws and terms allow them to do so, does it really matter if they’re different accounts? It's still a win if you don't have a facebook account. For everyone else: I would assume that they will identify your accounts reliably.
>It's still a win if you don't have a facebook account. That's making the assumption that Facebook isn't just going to eventually force everyone to a "meta" account that spans all of their properties. Which is exactly what I expect they're going to do.
Re: Oculus Quest is removing the Facebook account requirement
#129Earlier quoted context omitted.
Facebook is an obsolete term.
How many people refer to the Blackwater PMC as "XE" or "Academi" after THEY changed their name following weeks of massively bad PR?
Re: Oculus Quest is removing the Facebook account requirement
#130Earlier quoted context omitted.
No, this would be an Oculus-specific account. There are enough legitimate criticisms of Facebook that we don't have to go around inventing false ones. Edited to cite the announcement transcript[1]: > And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account . > ... I know this is a b…
Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.