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What is the metaverse?

bbc.co.uk

41–50 of 56 posts

Re: What is the metaverse?

#41
That's all nice but I am still failing to see how it solves problems for people outside of the niche within a niche of privacy conscious tech enthusiasts.

I can see how it can solve real problems, I just never hear it doing so. From my observation (correct me if I am mistaken), these projects add a lot of features continually, which is what devs are great at. But I don't see work or an investment being made in quality,reliability and performance. They desparately need central servers that use the metaverse behind the scenes but invest heavily on good UX. Is mastodon inherently better quality than fb? Is matrix more reliable than signal and whatsapp or better performing/moderated than discord? For most people , the decentralized and privacy sensitive features are merely the decoration on the icing of the cake.

Re: What is the metaverse?

#42
post #5

I struggle with the constant stream of fad terminology, the latest being Metaverse and Web 3.0. In some ways, Metaverse appears to be simply a new way of describing what we already have —- aren’t social networks themselves already metaverses? In others, the likes of FB and Apple are pushing technologies to enhance “Metaverse immersion” (made that up), none of which is gaining significant traction. VR and AR headsets…

Had the "knotted rope" moment with the term "Web3" the other day, came across about 6 different uses of the word in a 2 hour period; and every one was someone who was (being charitable) fully bought into and enthused about "cryptoeconomy". They seemed to be using the term to mean "the web, but fully monetized on an NFT-like basis" but in some way that seemed to denote an ideological significance on par with the conce…

I thoroughly enjoy mocking Web 3.0 for its particularly lame naming device, seeing as it's being borrowed from a failed attempt to utilize Web 3.0 a decade ago in relation to the Semantic Web. It's quite fitting that the clown show chose that name, again.

Re: What is the metaverse?

#43
post #34
post #33

As with all other technological advances VR/AR will take off when porn is made using the technology.

Um… VR porn is being cranked out at a pretty good clip. IMO it is the most compelling application, actually. The effect is quite extraordinary.

i have a bit of experience in this. yes, there is VR porn. and yes, companies continue producing it. unfortunately the number of views on actual VR devices is very low due to low VR adoption. as such VR investment in porn is in a ping-pong phase. a couple of years of investment, then no investment, then repeat. basically the market isn’t there yet, and everyone is tried to guess when this mass adoption will actually happen.

Re: What is the metaverse?

#44
post #5

I struggle with the constant stream of fad terminology, the latest being Metaverse and Web 3.0. In some ways, Metaverse appears to be simply a new way of describing what we already have —- aren’t social networks themselves already metaverses? In others, the likes of FB and Apple are pushing technologies to enhance “Metaverse immersion” (made that up), none of which is gaining significant traction. VR and AR headsets…

Well i agree. Chatbots seemed like they would be huge and at one point I knew a dozen+ companies that were just working on chatbot technology. Now I see them mostly used as the first line of defenses and data collection before a chat bot "user" is passed off to a human. Very widespread use for a specific use case.

Will Metaverses take over our lives? Probably not. Will they become wide spread for a specific use case? Probably.

Re: What is the metaverse?

#45
I think they are fixating too much on the vr aspect (ie the virtual model/graphics), I think the world you perceive via sight and sound being processed/mined and providing useful personal context aware applications is the key. For example an app that can whisper in you ear the name of every person you meet.

Re: What is the metaverse?

#46
post #36

I've read the term defined as MMORPG. Virtual reality MMORPGs, maybe. But it sounds like some non-gamer marketting people discovered MMOs and decided the name wasn't cool enough.

It will probably be more MMO and less RPG. More club penguin than WoW.

Re: What is the metaverse?

#47
post #39
post #5

I struggle with the constant stream of fad terminology, the latest being Metaverse and Web 3.0. In some ways, Metaverse appears to be simply a new way of describing what we already have —- aren’t social networks themselves already metaverses? In others, the likes of FB and Apple are pushing technologies to enhance “Metaverse immersion” (made that up), none of which is gaining significant traction. VR and AR headsets…

"Metaverse" used by anyone but a corporation implies data portability and open standards that allow hopping between servers owned by different companies and taking your stuff with you.

That’s fediverse

Re: What is the metaverse?

#48
In the metaverse the blockchain technology keeps track of your VR assets using non-fungible tokens where you interact with AI-powered IoT devices. You might even 3D print your own self-driving virtual-electric car!

I mean, the previous big things haven't even had the chance to become big...

When can we go back to hyping the wavelet transform?

Re: What is the metaverse?

#49
post #41

That's all nice but I am still failing to see how it solves problems for people outside of the niche within a niche of privacy conscious tech enthusiasts. I can see how it can solve real problems, I just never hear it doing so. From my observation (correct me if I am mistaken), these projects add a lot of features continually, which is what devs are great at. But I don't see work or an investment being made in qualit…

I see this term used a lot more by investors than tech people.

We already had, at least one, "metaverse" in Second Life, right? What's the difference this time?

VR? - not with the current delivery mechanisms. Too uncomfortable for extended use and not enough value provided. Another decade maybe. Did second life lose popularity because it wasn't a VR-first experience?

NFTs? - game developers are not going to spend their time recreating your NFT as a custom asset in their game world. There aren't great inter-op standards for taking assets between games. We have fbx as model format, kind of, but then how that's rendered is going to vary. There's also all sorts of potentially liability issues in regards to taking a random image / asset off the internet and injecting it into your game. Unless the game world itself is decentralised. I don't see this going anywhere. "Crypo-gaming" sure, some kind of "metaverse" no.

If the "metaverse" is some AR stuff with your phone then sure, that's coming - putting down virtual furniture in your home, trying on virtual shoes or clothing etc. But that doesn't sound anything like what Facebook is pursuing.

I'm not saying it's not possible and maybe this post will look archaic in five years but I don't see it on the horizon at the moment.

Re: What is the metaverse?

#50
post #13

Earlier quoted context omitted.

3D movies are sadly still super popular. I couldn't find a single high quality streaming of Dune that wasn't 3D in the capital I live in.. It does seem like most people don't have problems wearing the glasses.

Why sadly? In my experience, 3D provides a whole extra dimension. (literally and figuratively). A surprising number of people can't see in 3D though. (For instance, I've met people who thought that autostereograms are some sort of trick gimmick). Is that the case for you perhaps?

Maybe, if the movie was shot in 3D and intended to be seen in 3D. Dune wasn't. I had the same problem as the grandparent. I wanted to see Dune in IMAX, 2D as the director intended, but everywhere I looked, and I looked at the neighbouring countries too, the IMAX screenings were all in fake 3D.

I had to settle for 2D in non-IMAX screening, but at least I could find a screening in English and without German subtitles...

Anyway, I dislike 3D cinema even when properly done. It only looks good at high framerate and with deep depth of field. I prefer my 24fps and shallow depth of field.

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