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Google releases Games for Google+

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Re: Google releases Games for Google+

#73
post #34
post #3

I love how Google has really taken time to address the problem number 1 with Facebook games : they are spam machines! Games in Google+ will feel more like real games (pc, mobile or console games) as in if I feel like playing a game and I see my friend also plays that game, then we can share scores and stuff. But when I'm not feeling for games, then games don't invade my news feed. What would be the point anyway in kn…

> What would be the point anyway in knowing my friend had a high score in a game I wouldn't play? It's only spam. Most of us hate this kind of stuff. I know I do. It's super annoying. Furthermore, as a game developer, it would kill me a little bit to "sell out" like that. However, this is why Zynga is worth a bazillion dollars. They understand the power of "virals". Have you ever talked to a Zynga employee? "Virals v…

Yep, they really do get it, but the fact that it makes money is pretty much the only good thing about this new version of spam.

Re: Google releases Games for Google+

#74
i wish they bought me out and integrated mogade.com into it as a part of the platform for game developers :(

If you think games are important to your platform, I really think that having game-specific APIs and features for game developers to target is both useful and simple.

I've always thought a Facebook meets xbox live would do well.

Re: Google releases Games for Google+

#75
post #45

I've got like 10 people in my Friends circle on Google+ and my feed is literally flooded. I suppose I could do some filtering (although I doubt that is what a typical user would even attempt doing). It just seems like it's harder to find out "what's going on" than with Facebook.

I've got like 20+ people in my Friends circle on Google+, and I haven't seen a single post in like 2 weeks -- everyone's abandoned it already.

Re: Google releases Games for Google+

#76
post #55

I can't wait until they open up the g+ api.

I can't wait until they open up Google+. As far as I can tell, they're still in danger of a Wave repeat, where the hype burns out too early. There are tons of people still out there with their noses pressed up against the glass, unable to join in the fun. Games are a big deal, though. They'll keep people on G+ even when there's nothing immediately social to do, and increase interactions between people, this time in a…

When I look back at my switch from MySpace to Facebook though, it took a long time before I fully made the switch. I made a Facebook account, logged on, didn't find too many people, so I went back to MySpace.

A couple of months later and Facebook kept getting better and MySpace kept declining mostly due to the spammy nature of people's horrible HTML tastes (read: Geocities).

Now Facebook seems like a similar case to me. The games were getting spammy, the quizzes my friends took to find out which character from Sesame Street they were are were getting spammy, the layout kept changing every week, and I kept finding annoying bugs.

I expect the same story to be repeated. Google Plus is the next iteration on social networking. They learn from the previous' mistakes (just like Facebook learned not to let people add HTML to decorate their profiles). Google Plus is imo a more polished, more thoughtful iteration on Facebook. SO I am not too worried.

Google has invested a lot in this move, and I hope and trust they will continue to improve it for a long time.

Re: Google releases Games for Google+

#77

Earlier quoted context omitted.

Could you elaborate a bit more. Maybe we can gain some insights from your experience. i.e. Why is it harder to find out what is going on in Google+ as opposed to Facebook?

I'm not OP but I'm finding it hard to follow what's going on as well. The primary reason is that my "following" circle is completely overwhelming my friends, family, etc, circles. I'd love to be able to look at all my circles except Following (or rather, to be able to view some subset of my circles at a time). Clicking to view "Family", scrolling down and reading, then back to the top and clicking "Friends", and then…

Perhaps Following should be treated like people that add you but that you do not add (the Incoming feed) and be kept separate?

Re: Google releases Games for Google+

#78

Earlier quoted context omitted.

> So I add him. There's your problem. Why on Earth are you adding people that you don't know at all? I'd like to see you back up your "So most people just add them" statement with hard evidence. I for one, do not "just add" people just because they circled me. I first check to see if they are someone I care about at all.

This isn't quite "hard evidence", but as an...experiment...a few weeks ago, I added every single person Google recommended, a total of 1118. Of those, 65 complete strangers have added me back, which is 5.8%. This percentage is not "most", "many", or even "some". It is irksome to see the red notification for no good reason, but I do not think people really feel compelled to add random people to their circles.

Out of curiosity, how long did it take to add 1118 people by hand?

Re: Google releases Games for Google+

#79
post #3

I love how Google has really taken time to address the problem number 1 with Facebook games : they are spam machines! Games in Google+ will feel more like real games (pc, mobile or console games) as in if I feel like playing a game and I see my friend also plays that game, then we can share scores and stuff. But when I'm not feeling for games, then games don't invade my news feed. What would be the point anyway in kn…

"problem number 1 with Facebook games : they are spam machines!"

Really?

I remember when I first joined Facebook, and my News Feed came to be quickly dominated by Zynga items, and my notifications came to be dominated by reminders to see how fast I can type A-Z.

I remember last summer after I joined Facebook as an intern, when the head of the newly-created Games team announced that they would collapse all the Zynga notifications into "Bob and Sally are playing Farmville."

Now, I don't remember the last time I saw any Facebook game spam.

I hear people say this a lot, but is it true?

(Just checked my last 300 feed entries. There was one notification about someone beginning to play Jeopardy. Spam machine indeed.)

Re: Google releases Games for Google+

#80

Earlier quoted context omitted.

Could you elaborate a bit more. Maybe we can gain some insights from your experience. i.e. Why is it harder to find out what is going on in Google+ as opposed to Facebook?

I'm not OP but I'm finding it hard to follow what's going on as well. The primary reason is that my "following" circle is completely overwhelming my friends, family, etc, circles. I'd love to be able to look at all my circles except Following (or rather, to be able to view some subset of my circles at a time). Clicking to view "Family", scrolling down and reading, then back to the top and clicking "Friends", and then…

Sorry for the "me too", but absolutely agree.

I feel like the two functionalities (twitter-like asymmetry, and facebook-like keeping track of your friends) are at odds. Either an option for all but "following" in the stream or else making the stream selection on the left as checkboxes instead of a radio group could really improve things.

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