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Windows 11: Just say no

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Re: Windows 11: Just say no

#531

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It continues a decades-long tradition where every other Windows version is borderline unusable and universally hated. As long as I remember: * Windows 3.0 was perceived as buggy * Windows 3.1/3.11 was a major improvement * Windows 95 was extremely unreliable * Windows 98 sort of addressed most of the issues * Windows 2000 was a weird amalgamation of the NT kernel and 98/ME look'n'feel that wasn't received well * Wind…

Vista was fine, no idea what's all the hate about.

It was a performance and memory hog, which wasn't helped by Microsoft underselling its minimal hardware requirements to an extreme. I still have a laptop from that time lying around with a Vista Capable label, Aero never worked on it and it ended up stuck in an eternal update loop because the hard drive did not have enough space for an up to date Vista.

Microsoft had to extend the life of Windows XP one last time when Netbooks became more common because Vista barely ran on a high end laptop.

Re: Windows 11: Just say no

#532
post #490

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I hear the era of GDI being run in kernel mode was...not good for stability or security, but I rarely used 2000 and never used NT 4.0 so perhaps there are better mouthpieces than myself.

By W2K a lot of problems had been fixed, and on the other hand 3.51 was still a bit early and wobbly in other areas. I thought GDI was still in the kernel?

Well Vista removed support for kernel-mode printer drivers (https://docs.microsoft.com/en-us/windows-hardware/drivers/pr...), Vista introduced the WDDM model for video drivers in user-mode, 8 removed support for XDDM so I guess one could say that by 8, things had come full circle.

Re: Windows 11: Just say no

#533

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and UI elements that haven't been updated since Windows 2K. Also known as "the good part"... Everything else about Windows UI since then has only gotten less usable and more hostile.

This is what drives me nuts. Why do they keep messing with the UI? Nobody wants that! Even Apple and Google have both figured out that screwing around with UX every release is a recipe for making your customers HATE you. What I, and probably non-power users want out of windows is for it to be faster and use less power. I'd honestly be happy to go back to a Win95 interface with the latest kernel. Microsoft needs to fi…

And SerenityOS is the proof an old Win9x GUI+OS can run smooth without taking all screen space & with little memory.

Re: Windows 11: Just say no

#534

Earlier quoted context omitted.

Not been on Win for a long time, but isn't Win 7 generally regarded as the best/most stable?

I think they mean 'odd' as in 'every second one' rather than odd version number. E.g: 11 - bad, 10 - good, 8 - bad, 7 - good, Vista - bad, XP - good, etc, etc.

Windows ME - wretched...kernel faults every 1 of 3 boots on a fresh install!

I co-manage about 150 Windows machines at my org, I'm in no hurry to try Windows 11 ATM.

Re: Windows 11: Just say no

#535
post #519

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I'm a happy user. I only have one game currently, for which I reboot into my win10, but only because it has BattleEye anti-cheat.

I suspect that Valve is actively working on anti-cheat solutions because of the upcoming Steam Deck console.

I read that too that it's in the works. When they announce that it's official, I'll give it a try for sure.

Re: Windows 11: Just say no

#536
post #521

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So you use cron whenever you want to launch an executable? This "UNIX way" seems terribly convoluted.

So you use cron whenever you want to launch an executable on a scheduled basis. Edit: Arguing that running executables via CLI is what makes things *nix is just missing the point. In case your unfamiliar with the 'everything is a file concept: https://en.wikipedia.org/wiki/Everything_is_a_file

Unix way isn't running via CLI, but knowing what to type to run what you want, because it's faster than GUI, while GUI provides you contextual information to help you discover what you can do.

>In case your unfamiliar with the 'everything is a file concept

But then Linus gives a rant how he hates polymorphism and overloading.

Re: Windows 11: Just say no

#537
post #443

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No. Imagine you are a ReactOS (or Wine etc.) developer. The main thing you can't do is to use any code you are trying to reimplement. It literally contradicts the very aim of your project: to create a legal viable alternative to a proprietary system. Moreover, you know it is the biggest danger and the main avenue Microsoft will attack you in the future, so you are extremely careful never to do anything even remotely…

This is part of what I read on HN: The first thing we observe is that the directory structure is basically identical. Yes, NT kernel subsystems are identified with short codes like "Ke" or "Ex". It's plausible that someone with a lot of NT knowledge would end up creating top level directories with these exact names, as is true of the WRK. But it seems kind of unlikely: the Wine sources do not show this pattern. If we…

> It's plausible that someone with a lot of NT knowledge would end up creating top level directories with these exact names, as is true of the WRK. But it seems kind of unlikely: the Wine sources do not show this pattern.

Someone put namespaced functions into a folder named after that namespace? If it wasn't for that classic C style filename I would have suggested a call to the K&R police for the most heinous crime of all: the attempt to write maintainable C code.

Wine also isn't providing driver API compatibility.

Re: Windows 11: Just say no

#538
post #155
post #79

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It is also one that has big chunks of C++ and Rust code, and WebGL based rendering to make it actually usable.

Oh you can do that with Electron? This is not my area of expertise... Are there any other ways to have GPU acceleration?

Rendering webpages is already GPU-accelerated by default in most browsers and platforms.

Re: Windows 11: Just say no

#539
post #427
post #419

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It's still React, and it's still too slow. The only difference is where the render is committed to (DOM vs Native UI) Having a declarative rendering logic, a rendering runtime, the VDOM, diffing, re-rendering, update scheduling and everything else that React uses under the hood is always going to be slower than tailor-made imperative rendering. And let's not even go down the rabbit hole which is concurrent mode and s…

Ah, that is why Teams dropped Electron for React Native!

Microsoft Teams? No they didn't drop Electron for RN/RNW. They dropped Electron for Microsoft Edge WebView2. I might be missing some sarcasm though
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