Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
11–20 of 29 posts
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#12Also, what's OP? "Yes OP", "No OP", "Curious OP"
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#13Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#14I watched a few minutes (~5) but can’t say I observed any scientific content or signs of a teaching curriculum. What would someone have learned after watching your live stream?
I’m a bit concerned that while fun, the content is closer to Twitch than Khan Academy—-is this just a science-themed gaming stream? Or will viewers learn a science curriculum?
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#15Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#16When it comes to education, people must understand the implications of the Explore Exploit tradeoff that shapes how many curious chimps a chimp troupe can tolerate.
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#17Your hindsight here sounds really great. Congrats on the launch. I only worry about one thing. Many entrepreneurs dont realise that even games follow the killer app economics. All software do because software sucks by default. In other words, games are not content (economically-wise). Only 1 in many gets most of the play time. Im not entirely sure how this is gonna impact you but I feel the game-as-content shadow is…
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#18> Our average watch time of a live stream is 40 minutes This seems like the big accomplishment to me. Lots of educational resources, but they aren’t that interesting or engaging.
Seemingly the app has brought in great new value.
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#19People play games not because of the medium, but the content. So just making a game would seem pointless, it has to be a very engaging game, and frankly speaking this one looks pretty bland. Is the idea that kids should play this on their free time, just for fun, or as part of their studies? Also, what's OP? "Yes OP", "No OP", "Curious OP"
Further, we are not just building an educational game.
Everyday at 6 PM IST, an instructor conducts live streams where he plays the game and teaches the kids their favourite science topics.
Kids will learn at Kalam Labs exactly how they learn through encyclopedias.
Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids
#20as game developer, That's awesome :)