JAMMA Video Standard
mistys-internet.website
JAMMA Video Standard
1–10 of 27 posts
Re: JAMMA Video Standard
#2Re: JAMMA Video Standard
#3Re: JAMMA Video Standard
#4Re: JAMMA Video Standard
#5Re: JAMMA Video Standard
#6Re: JAMMA Video Standard
#7Asking the question that the title (incorrectly) implies: were there standard formats or codecs in which arcade games encoded their promotional intro videos that would loop to bring in new players? Or was this more or less at the manufacturer's discretion? As one of the most storage-hungry assets compared to game logic, textures, and audio, there must have been tremendous attention placed towards reducing the size of…
Re: JAMMA Video Standard
#8It's just titled "Exploring JVS", but if clarification is needed "video" should be dropped out of the HN title.
Re: JAMMA Video Standard
#9Asking the question that the title (incorrectly) implies: were there standard formats or codecs in which arcade games encoded their promotional intro videos that would loop to bring in new players? Or was this more or less at the manufacturer's discretion? As one of the most storage-hungry assets compared to game logic, textures, and audio, there must have been tremendous attention placed towards reducing the size of…
Re: JAMMA Video Standard
#10Asking the question that the title (incorrectly) implies: were there standard formats or codecs in which arcade games encoded their promotional intro videos that would loop to bring in new players? Or was this more or less at the manufacturer's discretion? As one of the most storage-hungry assets compared to game logic, textures, and audio, there must have been tremendous attention placed towards reducing the size of…