Live data from Hacker News

D2X-XL – an OpenGL modification of the classic video game Descent 2

descent2.de

51–54 of 54 posts

Re: D2X-XL – an OpenGL modification of the classic video game Descent 2

#51

Earlier quoted context omitted.

Unlike the other one, rebirth compiles cleanly out of the box on Ubuntu.

Interestingly enough Rebirth triggers a compiler bug on my Ubuntu 20 system: during GIMPLE pass: local-fnsummary similar/main/object.cpp: In function ‘void d1x::object_rw_swap(dcx::object_rw*, int)’: similar/main/object.cpp:2611:1: internal compiler error: Illegal instruction 2611 | } | ^ Please submit a full bug report, with preprocessed source if appropriate. See for instructions. scons: \** [similar/main/.d1x-rebi…

Have you submitted that bug?

Re: D2X-XL – an OpenGL modification of the classic video game Descent 2

#52
post #49

Earlier quoted context omitted.

I have a version with working linux compilation and some other fixes here: https://github.com/arbruijn/d2x-xl/

Thank you. What is the intended build system? I see you've added empty NEWS etc files, but the configure script is still broken for me (config.log shows SDL test program fails with: gcc: fatal error: cannot read spec file 'libgomp.spec': No such file or directory I get further with cmake (which is not mentioned at all in the INSTALL file) but compilation still fails with: /home/dtal/d2x-xl/audio/songs.cpp:48:29: erro…

I've fixed the narrow conversion error with newer compilers and added build instructions to the README.

Not sure what's up with libgomp.spec, it should be part of the gcc base package, at least on debian/ubuntu.

Re: D2X-XL – an OpenGL modification of the classic video game Descent 2

#53
post #5

This game was truly one of the first real 3d mouse controlled indoor flying shooter game. Even today you won't find many in this genre. Games like Darker and Terminal velocity were a bit similar and cool as well.

Mouse, hah. When I first played Descent, I had only a keyboard!

I still play Descent and variants with a keyboard. I also change my fps keybindings in other games to match closely to the aqze vs. the typical default wasd layouts

Re: D2X-XL – an OpenGL modification of the classic video game Descent 2

#54

Earlier quoted context omitted.

Hahahah, my brother and I used to play a lot of C&C growing up. C&C Red Alert as well. We would keep our bedroom doors open and yell at each other down the hallway. You’d always hear cursing when the dreaded “missile launch detected” sound effect was played. One of the first Zerg strats was to build pillboxes around tree areas and build multiple barracks and just pump out soldiers the whole time. Send in the red army…

Pardon me, but I seem to distinctly remember it as "a-bomb launch detected".

Yeah, whatever, you know what’s coming next from my brothers room. Screaming, explosions, thrown keyboard. :D
Post reply on HN