Earlier quoted context omitted.
Another long-time Mac user, who is also increasingly frustrated with how dumbed down & bloated OSX is becoming [I'm sticking on Mavericks for the foreseeable future and only 'upgraded' from El Capitán because more and more of my apps were breaking after applying updates]. With all OSX Finder's faults and all the annoyances of the OS, I still think it's miles ahead of any Linux distro I've tried to get on with. Two wo…
> Why, in 2021, does every single Linux desktop require me to open a file first to see what's inside it? KDE's file manager has a previewpane that you can enable if you wish.
Elementary OS 6 Odin
181–190 of 321 posts
Re: Elementary OS 6 Odin
#182I'm surprised they spend so much (presumably) time and effort on applications, especially 'Web' and 'Terminal'. How many users are actually going to use 'Web' as their browser? That said, I wish them all the best, because I use 'Files' (but not the distro) since it's the best I've found for the odd occasion where I think using a GUI file manager will be easier than the command line. I still wouldn't say it's good , j…
Re: Elementary OS 6 Odin
#183Earlier quoted context omitted.
Another long-time Mac user, who is also increasingly frustrated with how dumbed down & bloated OSX is becoming [I'm sticking on Mavericks for the foreseeable future and only 'upgraded' from El Capitán because more and more of my apps were breaking after applying updates]. With all OSX Finder's faults and all the annoyances of the OS, I still think it's miles ahead of any Linux distro I've tried to get on with. Two wo…
>About the only quality graphic design app I've seen available for Linux is Krita. But it's more of a digital painting app than an image manipulation one. And, of course, no vector graphics. Well there's the web based Figma, somebody even created an unofficial desktop app for Linux. Figma has plugins, tons of them for many graphic design tasks. It blows the Affinity stuff out of the water imo.
Additionally, it’s very much geared specifically toward UI design and prototyping, whereas something like Affinity Designer or Sketch also work well for generic screen-targeted vector work.
Re: Elementary OS 6 Odin
#184Earlier quoted context omitted.
It is a crying shame that Linus, or some other benevolent dictator for life like Linus, never emerged to steer the Linux userland. If there are parallel realities and alternate timelines, then somewhere out there is the one where everyone settled on GNUStep/WindowMaker in the 90s and Linux took over the Desktop by 2005.
GNUStep/WindowMaker are too "ugly" and many people use Linux purely out of being gaga at the beautiful window borders. Just look at any recent YouTube video about Linux, it'll likely be about how much better (KDE|Gnome|etc.) LOOK than Windows 11 (usability? That's that?)
Sadly, I can run neither Excel nor PowerPoint under Gnome. So I'm stuck with windows.
Re: Elementary OS 6 Odin
#185Re: Elementary OS 6 Odin
#186Looking great, I've been a long time Mac user and I think I actually like elementary's evolution of the UI styling (from when it started as a pretty direct clone) better than I like Apple's in Big Sur. Tried elementary before (Luna and Freya IIRC) and while it hasn't replaced my Mac for development or my Windows desktop for gaming, I'm definitely keeping an eye on it. Can't help but notice that the Sound indicator's…
Long time Mac user (1992); I think the Mac UI peaked at Mavericks (some would argue Snow Leopard due to the dumb Save workflow in Lion). As soon as Yosemite started trying too hard to be minimal it started a descent into prioritizing style over UX. I haven't touched Big Sur yet and probably won't until I'm forced to with a new Mac. Looking at screenshots of Elementary, it's so much more obvious how things work and wh…
See uLauncher, AutoHotKey and Darkroom, respectively. They're not 1:1 in terms of feature parity, but you can get pretty close for free.
Re: Elementary OS 6 Odin
#187Looking great, I've been a long time Mac user and I think I actually like elementary's evolution of the UI styling (from when it started as a pretty direct clone) better than I like Apple's in Big Sur. Tried elementary before (Luna and Freya IIRC) and while it hasn't replaced my Mac for development or my Windows desktop for gaming, I'm definitely keeping an eye on it. Can't help but notice that the Sound indicator's…
I think it was meant to be perhaps not necessarily noticed but at least deliberately positioned like that, and not a UI glitch. Look how it's situated directly between the microphone and speaker indicators on the top bar, and the screenshot appears in a section that says, "the indicator now shows both input and output devices right in the popover".
> I think I actually like elementary's evolution of the UI styling (from when it started as a pretty direct clone) better than I like Apple's
I'm a lifelong freedesktop user who doesn't even own a Mac but will nonetheless defend OS X's UI, from around the time of Snow Leopard or Mountain Lion or so, as the best visual design ever with respect to graphics for a conventional desktop operating system and utterly timeless—with some notable exceptions. One of those exceptions was Apple's longterm insistence on its terrible tab look—with tabs shown detached from the content its associated with and attached to the window chrome above.
It's really irking that Elementary copied that tab look, because absent any admiration, it's basically indefensible. Elementary's copying it strikes me as an example of the kind of irrationality that originates from conservatism-for-the-sake-of-it mixed with how people come to take pleasure in idiosyncrasies and other incidentals. (Similar to how when Pluto was designated not to be a planet, it led to people sort of staking their identity on choosing to insist that it be treated as one and publicly aligning themselves with "Team Pluto" for the quirkiness.) It's one of the things that they should have deliberately opted to break with the influence in order to be "better than Apple's".
Re: Elementary OS 6 Odin
#188Earlier quoted context omitted.
I disagree. Now to ensure I can install software I need not just one package manager, but at least 2 or 3 (atp, flatpak, snap). Of course that doesn't cover all the bases either, I'm still occasionally going to have to compile something from source because the developer didn't even bother making a binary because they don't want to build it for 5+ different packaging formats, several of which will need constant mainte…
> the developer didn't even bother making a binary because they don't want to build it for 5+ different packaging formats No snark intended, but how much did you pay for the software?
The point of the statement wasn't to badmouth developers for not making a Linux binary, it was to criticize the state of application deployment on Linux being so terrible that a developer didn't want to bother making a binary for it. That's true regardless of the cost of the software. Linux Desktop doesn't get to be all "please use me, I'm great!" and "well, what do you want for free?" at the same time.
Re: Elementary OS 6 Odin
#189I already tried to migrate to Pop_OS! but it failed to install.
So I had to keep with Ubuntu.
Re: Elementary OS 6 Odin
#190Looking great, I've been a long time Mac user and I think I actually like elementary's evolution of the UI styling (from when it started as a pretty direct clone) better than I like Apple's in Big Sur. Tried elementary before (Luna and Freya IIRC) and while it hasn't replaced my Mac for development or my Windows desktop for gaming, I'm definitely keeping an eye on it. Can't help but notice that the Sound indicator's…
Long time Mac user (1992); I think the Mac UI peaked at Mavericks (some would argue Snow Leopard due to the dumb Save workflow in Lion). As soon as Yosemite started trying too hard to be minimal it started a descent into prioritizing style over UX. I haven't touched Big Sur yet and probably won't until I'm forced to with a new Mac. Looking at screenshots of Elementary, it's so much more obvious how things work and wh…
Purely from a visual standpoint I like the Big Sur redesign way more than I expected. It looks like it was made for dark mode, unlike previous versions where dark mode was kind of an add on. The whole material/translucency thing is really coming together. Not so happy about the non-visual aspects though, like all the unlabeled, barely distinct line icons.