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The HTML5 boom is coming. Fast

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Re: The HTML5 boom is coming. Fast

#71
post #64
post #15

Earlier quoted context omitted.

AFAIK, it isn't possible to watch fullscreen video in HTML5. At least, not in the way you with Flash.

It's possible in Safari. Mozilla and Opera have said they'll support it in the future. Here's an example in Safari: http://videojs.com/

New mac user here. How do you do ANYTHING full screen in safari? The green plus button just makes a big window, not a full-screen one.

Re: The HTML5 boom is coming. Fast

#72
post #32

The iOS and Android browsers have laughable HTML5 support. On paper they may seem OK, but implementations are highly buggy at best. (Speaking from the perspective as an HTML5 game dev.) WP7 might be the first to have a good default browser for HTML5, and that kind of dumbfounds me. Get on the ball, Apple and Google. I know it's in your best interests to keep the more powerful stuff out of your mobile browsers, but th…

Are you talking about the un-released version of WP7, Mango? Because as far as I know HTML5 support is missing from WP7 currently, with its IE7 mobile browser. If you're going to compare the IE9 mobile browser, compare it with iOS 5.0 browser and Android 4.0 browser (also coming out this fall).

Yeah, I was talking about Mango. I don't think Android 4.0 has been announced, but I will look into iOS 5. But if Mango hits before iOS 5, even if the iOS 5 browser fixes all the bugs and adds some HTML5 features, it will be hard to stack up to the desktop-class IE9.

This is an odd disparity between desktop and mobile because IE9 is definitely the worst HTML5-supporting desktop browser. But on mobile it's going to be top dog.

Re: The HTML5 boom is coming. Fast

#73
post #62
post #32

The iOS and Android browsers have laughable HTML5 support. On paper they may seem OK, but implementations are highly buggy at best. (Speaking from the perspective as an HTML5 game dev.) WP7 might be the first to have a good default browser for HTML5, and that kind of dumbfounds me. Get on the ball, Apple and Google. I know it's in your best interests to keep the more powerful stuff out of your mobile browsers, but th…

What relevance does iOS's HTML 5 support have when comparing to flash? (Or did I miss flash arriving on the iPhone?) On android, you can use alternate browsers. If google doesn't improve the built-in browser, something like Firefox can displace it.

This is true and welcome. But the stock browsers will be how the majority access web apps (until there's an absolutely huge gap in features and performance like IE when FF hit the scene, but that will be years in the making.) The point is that Google shouldn't rest on their laurels because alternatives exist. If that were the case, we wouldn't have any Google products.

Re: The HTML5 boom is coming. Fast

#74
post #43
post #32

The iOS and Android browsers have laughable HTML5 support. On paper they may seem OK, but implementations are highly buggy at best. (Speaking from the perspective as an HTML5 game dev.) WP7 might be the first to have a good default browser for HTML5, and that kind of dumbfounds me. Get on the ball, Apple and Google. I know it's in your best interests to keep the more powerful stuff out of your mobile browsers, but th…

Totally possible that when you get down and dirty with games they are not great, but from the perspective of a general web dev they are awesome and let you do any of the standard things you'd want to on the desktop side with ease (again, talking about regular web apps here, not games).

True. But the buggy stuff for games is still stuff the mobile web apps can use to enhance themselves, and bring them closer to native apps in features and even performance.

Re: The HTML5 boom is coming. Fast

#75
post #9

It says the HTML5 standard is not slated to be complete until 2020. That seems ridiculous. Why so long?

Because they can't even agree on a database schema. HTML 5 is a total disaster zone.

Unless things have changed recently Mozilla and Microsoft are refusing to support the SQL lite definition. MS avoiding the open source in favor of there own SQL implementation and Mozilla going to for a super cookie hash table nosql thing.

Video is a disaster, audio the same, I'm sure theres more. I've given up and am only supporting iOS HTML 5 for the foreseeable future.

Re: The HTML5 boom is coming. Fast

#76

Earlier quoted context omitted.

For me, the biggest problem I have trying to use HTML5/Javascript/CSS for a game is sound. I can't get background music and sound effects working simultaneously under iOS using just those standards.

is that a deficiency of the iOS browser or the HTML5 standard?

iOS mainly: Sounds need to be triggered by touch events, which of course for gaming seriously restricts what you can do.

EG: No sound effect from an alien shooting at you.

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