Earlier quoted context omitted.
What would be the point of a competitive game if you could just cheat? Racing games like Trackmania live off verifying people don't cheat because it's a game where people compete for leaderboards. Should they not be allowed to prevent you from cheating yourself to the top of the leaderboard.
They should recognize the fact that it's impossible to prevent cheating and stop shipping malware to users in an fruitless attempt to do so.
Steam survey shows Linux marketshare hitting 1.0%
341–350 of 363 posts
Re: Steam survey shows Linux marketshare hitting 1.0%
#342Earlier quoted context omitted.
From the same place that real-life competitions tend to have rules about cheating that are enforced. Why do people think that they get a free pass because they can't see the opponent face to face? If you want to play with friends, plenty of multiplayer games offer that without anticheat (Arma lets you even uninstall the anti-cheat and play on anti-cheat disabled servers).
> Why do people think that they get a free pass because they can't see the opponent face to face? We don't think that. We think anti-cheating rules aren't important enough to justify shipping literal malware to people's computers and taking over their machines.
Re: Steam survey shows Linux marketshare hitting 1.0%
#343Earlier quoted context omitted.
The odd thing to me is how immediately people jumped to "you can install Windows on it", like one would need to. The other thing that was funny is people saying "with Windows, you can run emulators", as if Linux couldn't already do that and with better framerates.
I have used the popular open source NDS emulator - Citra, and it runs like 15 times faster on Windows compared to Ubuntu (NVidia GPU).
Re: Steam survey shows Linux marketshare hitting 1.0%
#344Earlier quoted context omitted.
The odd thing to me is how immediately people jumped to "you can install Windows on it", like one would need to. The other thing that was funny is people saying "with Windows, you can run emulators", as if Linux couldn't already do that and with better framerates.
Lots of people (especially younger people who are used to consoles) don't seem to understand what Linux is exactly. To many, PC = Windows and !PC means there is no software for it. Many seem to be under the impression that Linux is just a commandline thing.
Re: Steam survey shows Linux marketshare hitting 1.0%
#345Earlier quoted context omitted.
> Nowadays OS matters pretty little. > Other than platform specific development work, it doesn't really matter in the big picture. Yes it does. It just doesn't matter to you.
Right. I can just talk for myself. I do think in the big picture what really matters for the most is really just a good web browser. Thinking about this, I just realized I tend to pick OS according to device type. For laptops, macOS for the best touchpad, security and speedy open-lid-to-machine-actually-usable time. But I'd sure like "upgradeability" and "repairability" over thinness, something 2012 Macbooks still ha…
If you prefer web apps. A lot of people don't prefer web apps and for good reasons.
> macOS for the best touchpad, security and speedy open-lid-to-machine-actually-usable time
I can't speak about the touchpad, but Mac OS isn't immune to vulnerabilities and there have been multiple questionable privacy practices. Linux tends to cold boot faster, and can suspend and unsuspend just as quick if not quicker.
> Windows got good desktop performance and nice commercial software library
And Linux has even better desktop performance. Many people would see the open source software benefits of Linux as a pro, not to mention Windows package management still being significantly behind Linux. Many people are also very happy with gaming on Linux.
> For servers, it's pretty much always Linux or possibly some BSD. Minimal, easy to admin, fast, efficient and secure if configured correctly.
The same can be said about desktop too.
Re: Steam survey shows Linux marketshare hitting 1.0%
#346Earlier quoted context omitted.
Completely agreed. Where is this "right not to be cheated in an online game" coming from anyway? Sounds absurd when you put it in proper terms, that is someone else taking control over your computer.
> Where is this "right not to be cheated in an online game" coming from anyway? No idea. Who cares if some random guy cheats really? It's nothing compared to losing our computing freedom. Actual important stuff that matters. Same fundamental issue as DRM which nearly everyone agrees is bad. Our computers are ours and game companies just need to deal with it. If people are gonna cheat, then so be it.
Re: Steam survey shows Linux marketshare hitting 1.0%
#347Interestingly, Linux is the dominant gaming platform. It's just that it's called Android.
Given that the article is obviously talking about Desktop Linux, since you can run Proton exclusively on Linux distros (and not Android) the statistics says 96% on Windows and 1% on Linux.
So how is Linux itself a 'dominant gaming platform' here when it is obviously Windows again? It's always cute to see lots of denial of the results here.
Re: Steam survey shows Linux marketshare hitting 1.0%
#348Earlier quoted context omitted.
From the same place that real-life competitions tend to have rules about cheating that are enforced. Why do people think that they get a free pass because they can't see the opponent face to face? If you want to play with friends, plenty of multiplayer games offer that without anticheat (Arma lets you even uninstall the anti-cheat and play on anti-cheat disabled servers).
Does my local basketball competition requiring all competitors to submit negative doping tests before competing? Do they get to monitor me for 24 hours before the game? Because that's the level of seriousness of most gaming and the proportionality of using a rootkit to prevent cheating. Sure, the Olympic athletes (or I guess in this analogy, eSports pros competing online) get the full "we're going to make very sure y…
Re: Steam survey shows Linux marketshare hitting 1.0%
#349Earlier quoted context omitted.
Correct, they're completely irrelevant. Of all the affronts to computing freedom, anti-cheating is the worst. The truth is the online gaming model where we play with untrustworthy strangers is completely broken. We should all be playing with friends we can trust instead.
What would be the point of a competitive game if you could just cheat? Racing games like Trackmania live off verifying people don't cheat because it's a game where people compete for leaderboards. Should they not be allowed to prevent you from cheating yourself to the top of the leaderboard.
Re: Steam survey shows Linux marketshare hitting 1.0%
#350Earlier quoted context omitted.
Completely agreed. Where is this "right not to be cheated in an online game" coming from anyway? Sounds absurd when you put it in proper terms, that is someone else taking control over your computer.
> Where is this "right not to be cheated in an online game" coming from anyway? No idea. Who cares if some random guy cheats really? It's nothing compared to losing our computing freedom. Actual important stuff that matters. Same fundamental issue as DRM which nearly everyone agrees is bad. Our computers are ours and game companies just need to deal with it. If people are gonna cheat, then so be it.
The kind of people who care enough to spend money on an online game.
> It's nothing compared to losing our computing freedom.
Then don't play online games with anti-cheat. Freedom doesn't mean your decisions don't have consequences—just you have the freedom to choose between the privacy of not submitting to an anti-doping monitoring regime or participating in certain competitive sports.
> Our computers are ours and game companies just need to deal with it. If people are gonna cheat, then so be it.
Game companies online services are theirs, and your just going to need to deal with it. If firms are going to require anti-cheat, then that's the cost of playing online. You have the freedom to not participate.