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Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

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Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#341
post #329

Earlier quoted context omitted.

At 19? Getting an engineering degree and all the hours of work that entailed while avoiding getting roped into MMOs by classmates as if it was Corrupted Blood.

We're all very proud of you.

Your contributions to meaningful, thoughtful discussion a credit to this community and really makes me want to support your Heartstone simulator.

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#342
post #148

The Steve Jobs quote on why Xerox failed [1] strikes again. The finance people have taken over Acti-Blizzard and they've been coasting for 10+ years on their original franchises. All we have is annual CoD releases and Blizzrad coasting on their old properties where Blizzrd hasn't had a significant original release in 10+ years. This effort seems like it's part of the ruthless approach to controlling costs that slowly…

> hasn't had a significant original release in 10+ years.

Let's talk about Heroes of the Storm. Not as a counter to your argument, but as a perfect illustration of your points.

First thing to know is that HotS started out as a Starcraft II arcade game. It uses the Starcraft II engine. Nothing new there.

Next, for those who don't know, HotS is a MOBA. Just like DotA (and DOTA 2), and League of Legends. DotA was a mod of Warcraft III: Reign of Chaos, created by the community. League of Legends is a standalone game inspired by DotA.

In HotS, all the player heroes are Warcraft, StarCraft and Diablo heroes. It's free-to-play. After a brief legal spat with Valve over rights to the name DotA and Blizzard trademarks, the two companies settled.

It's a decent game, but it's just repackaging Blizzard assets for a type of game that emerged out of Blizzard in the first place. To me, HotS is exactly the sort of thing a company coasting on its franchise would release.

Epitaph: AB completely abandoned the game three years after release, to the complete surprise of the small esports community that had grown up.

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#343

Earlier quoted context omitted.

> only played the role she was brought on to do How is that different from losing? Just because she was set up to lose?

No more than a contractor with a fixed length term loses at the end of the contract.

Hmm, do contractors also normally get hung out to dry to cover for their employer's failures?

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#344

Earlier quoted context omitted.

> Collective bargaining takes away my right to bargain for myself But it doesn't, you can choose to not be part of the union

In the US, unions fight hard to take that choice away from people. "Right to work" laws in many states allow people to opt out of union membership and fees. Unions hate these laws and fight relentlessly to get them overturned.

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Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#345

Earlier quoted context omitted.

In the US, unions fight hard to take that choice away from people. "Right to work" laws in many states allow people to opt out of union membership and fees. Unions hate these laws and fight relentlessly to get them overturned.

"Right to work" laws force unions to represent workers who are not union members. The truth is that no one is forcing you to work a union job.

> The truth is that no one is forcing you to work a union job.

That's pretty disingenuous. Try working for government at any level without also working for a union. I could turn your argument around and say, "if you want a union job just go find one!"

Regardless, that choice you speak of represents a profound injustice according to union leaders. The ultimate goal of mainstream political labor movements is universal unionization. They would very much like to make it so that everyone is forced to pay union dues, no matter where they work.

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#346
post #8

I've never understood why people are confused or upset by these kinds of things. It's almost literally not in the companies best interest to just "let it happen" so why wouldn't they fight it?

Not trying to be smart by using your words: I legitimately have never understood why this comment is so common, considering how apparently obvious the fallacy of it is. You didn't imply "the company must do X", you implied "people shouldn't be upset that the company did X". The former is a totally reasonable argument to be made. The latter makes absolutely no sense (without extenuating context). You're not really con…

No I am actually confused. What normal CEO _wants_ a union? A few random ones maybe; but the average CEO? zero. I'm not even anti union, just anti "union protection" which is where we are with unions in the US under the current stat of NLRB findings + case law; which is just a fucking disaster.

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#347
post #93

Earlier quoted context omitted.

Blizzard has been under a lot of bad press because they have screwed game releases lately (mostly because of shitty management?). They've also had bad press on political issues like the hong kong esports things and others iirc. for warcraft3: https://www.bnnbloomberg.ca/blizzard-botched-warcraft-iii-re...

This article has quite conveniently _lost_ some important words: >Blizzard also faced widespread criticism and calls for a boycott after banning a player who . >In lieu of official support, a group of fans began writing their own patches for the game, building a service called that aims to add back missing features.

I think the service they're referring to is https://www.w3champions.com/

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#348
post #288

Earlier quoted context omitted.

The supply being massively saturated is also what makes a union impossible to form. The over-saturation of supply means there's plenty of people willing to work a non-union game dev job because the alternative is no job. Also the EA-Blizzard-Activision-Ubisoft studios do consistently deliver quality games: COD, Battlefield, Assassin's Creed, Far Cry, etc. Formulaic, perhaps, but it's tough to claim that these aren't…

the alternative isn't "no job", it's a higher-paying but perceived-as-boring web dev job

For programmers, sure. But for artists, QA, animators, and game designers (which collectively make up a far greater proportion of game development than programmers) not really. There are other jobs in these fields, but often with about the same compensation and without the allure of working on video games.

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#349
post #130
post #119

Earlier quoted context omitted.

I actually elaborated on that in another comment in this thread. Unions are bureaucracy. Adding politics, people and power to any structure inherently adds inefficiencies. If individual bargaining is working just fine in an industry, then I would not push for collective bargaining. Because, it is tradeoff is between 'bridging the information asymmetry between how much power you think you command, vs what you actually…

Inefficiencies aren't always bad. Efficiency, for example, is often the opposite of robustness. Many companies have learned that the hard way when COVID hit, even though they had an efficient supply chain and production pipeline, it was not robust.

I'd go further: many people died because the healthcare industry has embraced efficiency (likely not the precisely right word) at the expense of robustness.

Re: Activision Blizzard Hires Notorious Union-Busting Firm WilmerHale

#350

Earlier quoted context omitted.

Learning from an “awful” person helps you grow as a person. Also understanding the enemy. Also not all “consuming” of work is for “entertainment”.

Does it, though? Does it do that in a way that's better than just paying attention to people who aren't awful? I'm really not convinced here.

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