Facebook has so far tried, and failed, to do this. Twice. First was Facebook Spaces. Opened 2017, closed 2019. This was a VR world. Not a very good one. It was mostly a 3D approach to a desktop.[1] You could hand other people flat pictures. Sharing! Total flop. Second was Facebook Horizon. Opened 2020, still running, but not getting much attention. It's a 3D cartoon level VR world. Works OK, not very interesting or p…
This is the biggest mistake a lot of VR developers made and are still making. People want to look cool in VR. They don't want to look like flying blobs (unless that's their actual chosen aesthetic). This affects their platform and purchase choices to a degree that many don't seem to fully comprehend.