Earlier quoted context omitted.
I haven't thought about it like that. Will definitely go about it the way you suggested and remove the "free" badge. Appreciate the suggestion and feedback!
props on what you've built, it looks great!
Show HN: Sell.app – A simple way to sell digital goods
81–90 of 112 posts
Re: Show HN: Sell.app – A simple way to sell digital goods
#82Earlier quoted context omitted.
But sellfy started at under 5% fees and selly was originally free. These are the pricing models they moved to with the hopes of growing beyond the percent commissions which honestly isn't that great for the general “indie” market. They do both have multiple clones that have popped up and which you could eventually probably find for free. Sellfy sort of went with artists if I remember correctly. Another one focused on…
Yeah, you're right with their respective histories, though I do think a freemium model with a relatively low fee/tx can definitely work (look at e.g. Gumroad/Shoppy) We do also indeed have plans for a fraud detection system to help combat fraud. Btw since you're a former team member, I think we might have crossed paths on HF a couple years ago :)
I do mean fraud by sellers not buyers though.
The others were more active but quite possibly. Good luck on th journey m8 hmu if you like.
Re: Show HN: Sell.app – A simple way to sell digital goods
#83Earlier quoted context omitted.
We give the customers a heads up to contact the seller when they get blocked, so it'll be as easy as telling them that they need to disable their VPN/proxy in order to make the purchase. Although, it'd make more sense if we tell them that and save you the time to reply to a few customer support tickets. Will add it to our roadmap :)
> that they need to disable their VPN/proxy in order to make the purchase. That's also a non-starter because that defeats the purpose of a VPN.
Re: Show HN: Sell.app – A simple way to sell digital goods
#84Hey, one question, what type of digital goods can I sell in your platform? is in-game digital currency acceptable? (WOW gold, etc...) do you act as a escrow for that type of transactions?
Hey there, yes that would be OK from our side, though we don't act as an escrow or custody funds. Given the above, you'll definitely want to keep in mind the high chargeback rates for in-game goods/currencies and put (additional) appropriate measures in place to negate those.
Re: Show HN: Sell.app – A simple way to sell digital goods
#85Earlier quoted context omitted.
That's a great question! What we currently do on SellApp, is block purchases coming from VPN's/proxies (via MaxMind) which'll help reduce the rate of fraudulent purchases. However, that by itself is probably not going to be enough to keep a low chargeback rate for all our sellers, so we are also planning on creating a fraud detection system that factors in a number of aspects in order to keep malicious customers at b…
> What we currently do on SellApp, is block purchases coming from VPN's/proxies That's basically a non-starter for me as I need to give all potential users a good UX.
Re: Show HN: Sell.app – A simple way to sell digital goods
#86Earlier quoted context omitted.
> What we currently do on SellApp, is block purchases coming from VPN's/proxies That's basically a non-starter for me as I need to give all potential users a good UX.
How do you detect VPN or proxies? Are you using 3rd party services such as IP2Location or Maxmind?
Re: Show HN: Sell.app – A simple way to sell digital goods
#87Thanks a lot for the candid feedback HN, learned a lot from talking to you all!
I've already gone ahead and implemented most suggested changes in the thread, and will be implementing the others soon.
Re: Show HN: Sell.app – A simple way to sell digital goods
#88Earlier quoted context omitted.
For future reference, Hacker News shouldn't be used as an "unconventional advertising method"
Heh, that's definitely not the case here! I don't think there's very many digital good sellers active on Hacker News to begin with.
Re: Show HN: Sell.app – A simple way to sell digital goods
#89Earlier quoted context omitted.
> that they need to disable their VPN/proxy in order to make the purchase. That's also a non-starter because that defeats the purpose of a VPN.
Agreed. There are proxies which defeat detectors. If i were a fraudster i'd use those. So all you're doing is losing real customers.