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TFTC (TIE Fighter Total Conversion) v1.0

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Re: TFTC (TIE Fighter Total Conversion) v1.0

#71
post #51

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Blizzard remastered the original Starcraft (and made the original free to play): https://www.youtube.com/watch?v=5ypU9j4w3_w There's also a cartoon version: https://www.youtube.com/watch?v=DCcg8XUh3tY Btw, I just found out that they're making SC2 free to play too. Edit: checkout this replay with commentary in a custom toony skin https://www.youtube.com/watch?v=yoxcPwUnVuc

Original SC is free, but doesn't look good on HD screens.

But SC remastered with HD graphic will cost you $15. Or 15 Euro.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#72
post #33

TIE Fighter, for those old enough to remember it, must be the top 3 space shooters ever created. The campaign, the secret objectives, the little touches here and there. I don't remember playing anything close to that game. Freespace 2 was kind of but not quite there (it also is a great game, though!)

try StarLancer. For me, was the best space shooter since Tie Figther

Great game, one of my favorites. Tie Fighter, Freespace 2, and Starlancer have been undisputed champions in their genre. Everspace came close for me, but it lacked a compelling story.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#73

Earlier quoted context omitted.

Agreed. Also, the TIE Missile Boat from that game is still the most fun and engaging simulated space fighter I've ever flown. It had an afterburner-like mode that would give it short bursts of immense speed, but would rapidly consume the ship's energy reserves. The mini-metagame of constantly shifting power around between engines, weapons, and shields in order to optimize that ship's combat effectiveness on large com…

The missile boat!!! I haven't played that game in decades but I remember that being the best one. That game was awesome.

Despite being six years old at the time, I still have fond memories of being instructed on how to systematically destroy Rebel forces using the Missile Boat:

https://www.youtube.com/watch?v=Ax68wZX9ZQg#t=1m05s

Starting the video from the beginning is also highly recommended; TIE Fighter's clickable menu system was incredible!

Re: TFTC (TIE Fighter Total Conversion) v1.0

#74
post #29

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Games remade that come to mind, some from the same people or reusing the old codebase: * Warcraft 3 remastered * Theme hospital -> TwoPoint hospital * Dungeon Keeper -> War for the Overworld * Jones in the Fast Lane -> No time to Relax * System Shock * Descent -> Overload and also Descent Underground

Warcraft III Reforged (not remastered) is one of the biggest tragedies. It was released completely buggy, without about half of the promised features, featured an IP restriction that any map made using their map editor is Blizzard's to own (see: the entire MOBA genre that was created only due to blizards map editors).

The worst part was this: Warcraft III Reforged was made into a PATCH for the original game. So if you had the original game, and perhaps STILL PLAYED the original with all the mods that made it so continuously popular in the first place, you don't get a choice, you had to upgrade to their new buggy experience.

https://www.fanbyte.com/trending/warcraft-3-classic-owners-a...

So they literally replaced the old, extremely beloved game, with a new buggy engine and pretty much destroyed the entire community built around the game.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#75
post #33

TIE Fighter, for those old enough to remember it, must be the top 3 space shooters ever created. The campaign, the secret objectives, the little touches here and there. I don't remember playing anything close to that game. Freespace 2 was kind of but not quite there (it also is a great game, though!)

Agree The side issue was probably overlooked since, as a continuation of X-Wing, the players were more interested in the upgraded experience than in which side they were playing.

I was way into x-wing. That game and it’s expansions were more important to me than Tie.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#76
This looks amazing. If the author(s) are reading this, well done and thank you. :)

The music in TIE Fighter was incredible. For those of you that want a nostalgia kick, this is (in my opinion) the best remaster I've found of its original MIDI score:

https://soundcloud.com/laserschwert/sets/tie

2:44 in the second track is probably the most iconic moment, although I'd recommend watching the original intro first if you haven't seen it!

Re: TFTC (TIE Fighter Total Conversion) v1.0

#77

How does this play without an actual joystick. Was happy to see X-Wing etc come to Steam. But trying to play with a keyboard or controller felt awful. I remember Rebel Assault 2 needing a joystick for a few flying missions(freighter in the tunnel(3), tie fighter in the canyon(7), speeder bike in the swamp(9?)). But the X-Wing/Tie Fighter games just needed one.

It's still poor on a controller. I tried an Xbox controller on Windows 10, with no additional software (but I hear that third-party joystick/remapping software may improve this?) 1. The triggers are detected as an axis , the throttle axis by default. Hold LT for 0 throttle and hold RT for 100 throttle. Release them for 50 throttle. This is .. not ideal. They cannot be remapped to, say, use the triggers to fire your w…

The LT/RT being a single trigger axis is just something the default Xbox controller driver does for XInput (and under DirectInput they're just treated as buttons).

If you install a different driver such as XBCD/x360c/x360wc it can be reported as separate axes.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#78

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Original Metroid 2 was remade (see AM2R). Nintendo had it taken down though because it completed with their own remake.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#79

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Half-life -> Black Mesa

Re: TFTC (TIE Fighter Total Conversion) v1.0

#80

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

The Final Fantasy VII remake on PS4 is literally the (only) reason I own a PS4... I'm a big fan of remakes of classics as long as they stay true the original. Playing the FFVII remake has been beyond magical for me, it's like playing the original how I remember it (for the most part) instead of how it actually is (which is dated). How often in life do you get the chance to (re-)experience something like that? It's pr…

Honestly, I played the original FF7 for the first time a few years ago, and it still holds up pretty well.

There’s something about graphics that are deliberately not photorealistic that makes them easy to accept.

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