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TFTC (TIE Fighter Total Conversion) v1.0

moddb.com

21–30 of 106 posts

Re: TFTC (TIE Fighter Total Conversion) v1.0

#21

I wonder how many hours this will stay available before Disney sends a takedown notice to the server host for moddb.com

Do you think they are violating any laws? They aren't profiting from the mod and it requires a legit copy of the game. It's arguable that it actually helps Disney by increasing sales of the original game.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#22

Earlier quoted context omitted.

This conversion has VR support as well, so you should get that same immersion, with the stronger gameplay provided by the Alliance game engine. I haven't played Squadrons myself.

I had read the frame rate is locked at a low rate in VR though. It's an issue with the X-Wing Alliance engine itself. I want to be wrong though, because I would love to play this in VR! My biggest gripes with Star Wars Squadrons are the poor campaigns, or lack thereof, and ships tuned for competitive multiplayer only.

This does use the Alliance ships, which are slightly more tuned towards multiplayer than the original Tie Fighter models. Specifically, shielded fighters suffer a bit.

Editing to add, I just saw your user name, and at first assumed you created it just to reply here.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#23
post #5

It's great, I've been really enjoying it. Everything you love about Tie Fighter, but feels thoroughly modern, has that feel, "this is just like the movies!". I just hope my 20 year old joystick survives, prices for replacement are off-putting.

I would love to build a Tie Fighter Cockpit gaming rig some day

Star Wars Squadrons in VR is essentially this. Feels amazing to be able to look around an x-wing or tie-fighter cockpit.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#24

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Many, including most of the LucasArts adventures like Full Throttle, Monkey Island 1-2, Day of the Tentacle. Also strategy classics like Command & Conquer and Red Alert. For some reason, they still manage to feel old.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#25
post #12

Earlier quoted context omitted.

I would think a cockpit VR experience would be much superior to a FP one.

Does whatever the current Mechwarrior game is support VR?

I've just looked into this recently and the sad answer is no. It's a really fun game and perfect candidate for VR. Really a shame they couldn't make that happen.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#26

Earlier quoted context omitted.

This conversion has VR support as well, so you should get that same immersion, with the stronger gameplay provided by the Alliance game engine. I haven't played Squadrons myself.

How is the flight model in comparison? Squadrons is a blast in VR but I wasn't the biggest fan of the feel of the flight model. Especially coming from combat in Elite:Dangerous with much nicer cockpits, etc.

The Squadrons flight model was atrocious, IMHO. It felt like first person FPS, except you have the craft around you.

I wanted to love it to death in VR because it looked so nice but the flight model was not my piece of cake.

The cockpit immersion was so good.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#28
post #24

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Many, including most of the LucasArts adventures like Full Throttle, Monkey Island 1-2, Day of the Tentacle. Also strategy classics like Command & Conquer and Red Alert. For some reason, they still manage to feel old.

On gog.com, remakes and updates come out pretty regularly. The quality varies wildly. But there's definitely an enthusiastic market for them.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#29

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

Games remade that come to mind, some from the same people or reusing the old codebase:

* Warcraft 3 remastered

* Theme hospital -> TwoPoint hospital

* Dungeon Keeper -> War for the Overworld

* Jones in the Fast Lane -> No time to Relax

* System Shock

* Descent -> Overload and also Descent Underground

Re: TFTC (TIE Fighter Total Conversion) v1.0

#30

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

The Final Fantasy VII remake on PS4 is literally the (only) reason I own a PS4... I'm a big fan of remakes of classics as long as they stay true the original. Playing the FFVII remake has been beyond magical for me, it's like playing the original how I remember it (for the most part) instead of how it actually is (which is dated). How often in life do you get the chance to (re-)experience something like that? It's pretty freakin' awesome. I really hope some other classic games get the chance to shine again...
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