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Pharo 9

pharo.org

21–30 of 232 posts

Re: Pharo 9

#21
post #4

Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not. I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modif…

(incidentally: it's "free rein" as in horses, not "free reign" as in monarchs)

Re: Pharo 9

#22
post #17
post #8

Earlier quoted context omitted.

Retina displays don't matter because the majority of your users don't have them. Problem solved :)

Actually they do. A relatively cheap 13" laptop with a Full-HD screen is already considered HighDPI by Windows 10, where it uses a default of 125% scaling (or maybe 150%, not sure). Applications not supporting HighDPI (aka Retina) properly will likely have a relatively bad appearance (blurry icons, possibly blurry fonts, etc.). Even some integrated Windows features (hardware manager, to name one) have this problem...…

Blurry is one thing, I get teeny tiny mouse cursors too that I just can't find half the time. Incredibly annoying, especially when it's inconsistent within the same application.

Re: Pharo 9

#23
post #4

Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not. I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modif…

(incidentally: it's "free rein" as in horses, not "free reign" as in monarchs)

thanks, i've probably been making that mistake for years...

Re: Pharo 9

#24
post #20
post #4

Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not. I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modif…

Sounds very interesting, i look forward to your video. Where will i be able to find it?

I made a new youtube channel where the focus will be on Smalltalk game development

https://www.youtube.com/channel/UC9QoB2Ik54E1gEJsBixqJ9A

Alternatively I'll be sure to post it to the pharo discord and the smalltalk subreddit

Re: Pharo 9

#25

Earlier quoted context omitted.

There is a GTK3 backend now, hopefully that should make HiDPI work, support Wayland, etc. – depending on how it's implemented of course. Doesn't look like it's ready to handle all the UI (?) though – in the promo screenshot there's one GTK window on top of a more classic Pharo window (?)

it doesn't yet support the whole IDE (because it has some other complications, we will solve in next release), but it supports application development with it.

Cool. How does it work, is it 100% native widgets? Are there any platform specific (x11 etc.) things used?

Re: Pharo 9

#26

Pharo is a pure object-oriented programming language and a powerful environment, focused on simplicity and immediate feedback.

“Pharo is a … and immediate feedback.”

The key that we should provide more often.

Bret Victor has been discussing for over a decade. Can’t find them demo that i’m thinking of but here’s an introduction into Bret

https://youtu.be/ef2jpjTEB5U

https://youtu.be/8pTEmbeENF4

His ideas go beyond “immediate feedback” …

Re: Pharo 9

#27
post #20

Earlier quoted context omitted.

Sounds very interesting, i look forward to your video. Where will i be able to find it?

I made a new youtube channel where the focus will be on Smalltalk game development https://www.youtube.com/channel/UC9QoB2Ik54E1gEJsBixqJ9A Alternatively I'll be sure to post it to the pharo discord and the smalltalk subreddit

And you just doubled your number of subscribers (I'm number two). Now you have to upload something for us! ;)

Re: Pharo 9

#30
post #20

Earlier quoted context omitted.

Sounds very interesting, i look forward to your video. Where will i be able to find it?

I made a new youtube channel where the focus will be on Smalltalk game development https://www.youtube.com/channel/UC9QoB2Ik54E1gEJsBixqJ9A Alternatively I'll be sure to post it to the pharo discord and the smalltalk subreddit

Please make a very small and simple game (a toy game :-)) first to help people get the clue before the things go complex.
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