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Pharo 9

pharo.org

11–20 of 232 posts

Re: Pharo 9

#11

[edit - the link below now loads, very cool to see all the companies involved, especially given Pharo crops up here every few months] I'd be curious about who, if anyone, funds Pharo development - especially if there are any medium-large companies backing it's development. I found this link to the Pharo "consortium" but it's not loading for me https://consortium.pharo.org/

weird, it loads correctly for me. Yes, a bunch of companies (some of them very important in their fields) are backing Pharo... but Pharo is a community effort, made by hundreds of people.

Re: Pharo 9

#12
post #8
post #3

And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

Retina displays don't matter because the majority of your users don't have them. Problem solved :)

Surely most decent laptops being sold are HiDPI at this point?

Re: Pharo 9

#13

[edit - the link below now loads, very cool to see all the companies involved, especially given Pharo crops up here every few months] I'd be curious about who, if anyone, funds Pharo development - especially if there are any medium-large companies backing it's development. I found this link to the Pharo "consortium" but it's not loading for me https://consortium.pharo.org/

weird, it loads correctly for me. Yes, a bunch of companies (some of them very important in their fields) are backing Pharo... but Pharo is a community effort, made by hundreds of people.

Loads for me now too. Wow, that is indeed an impressive list!

And yes, definitely don't want to detract from the community effort, the huge list of individual contributors is impressive in itself.

Re: Pharo 9

#15
post #3

And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

There is a GTK3 backend now, hopefully that should make HiDPI work, support Wayland, etc. – depending on how it's implemented of course. Doesn't look like it's ready to handle all the UI (?) though – in the promo screenshot there's one GTK window on top of a more classic Pharo window (?)

it doesn't yet support the whole IDE (because it has some other complications, we will solve in next release), but it supports application development with it.

Re: Pharo 9

#16
post #12
post #8

Earlier quoted context omitted.

Retina displays don't matter because the majority of your users don't have them. Problem solved :)

Surely most decent laptops being sold are HiDPI at this point?

Not as far as I'm aware, no.

Re: Pharo 9

#17
post #8
post #3

And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

Retina displays don't matter because the majority of your users don't have them. Problem solved :)

Actually they do. A relatively cheap 13" laptop with a Full-HD screen is already considered HighDPI by Windows 10, where it uses a default of 125% scaling (or maybe 150%, not sure). Applications not supporting HighDPI (aka Retina) properly will likely have a relatively bad appearance (blurry icons, possibly blurry fonts, etc.). Even some integrated Windows features (hardware manager, to name one) have this problem... :-(

Re: Pharo 9

#18
Are there any good general examples for Pharo in the wild? I've seen it a few times in some niche industries used as a replacement for Visual Basic or some proprietary 4GL stack.

Re: Pharo 9

#20
post #4

Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not. I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modif…

Sounds very interesting, i look forward to your video. Where will i be able to find it?
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