Earlier quoted context omitted.
I mentioned recommendations and top videos. It doesn't matter if you visit the front page - there's a good chance you've seen Mark Robber's video thumbnail, whether you browse YT for content or not.
I have a bad news for you: youtube tailors their recommendations to each person. I know! It is difficult to belive. Sarcasm aside I don’t know who this Mark person is. Never heard of him, never seen a video from him. And I’m quite okay with that. If you were to ask me what is trending on youtube I would tell you it is woodworking videos, zany snippets from musicals, and people discussing how a windpowered car can tra…
Sega sued for ‘rigged’ arcade machine
161–170 of 238 posts
Re: Sega sued for ‘rigged’ arcade machine
#162Earlier quoted context omitted.
The parents/guardians?
How would they know? I'm a parent, I didn't know until this thread. It's not like the arcade tells you that.
Re: Sega sued for ‘rigged’ arcade machine
#163Earlier quoted context omitted.
They do, it's called probability and statistics. Doesn't mean kids care. Or teachers, or parents.
> By the time they reach high school: Every kid should know [statistics] Maybe things have changed. But when I was in highschool in America in the early 00s, statistics was an optional math class offered to juniors. Nobody had taken stats before reaching highschool, which is what the GP calls for, and kids in the "artistic track" weren't required to take stats at all.
Perhaps GP is not from the US. In the UK, statistics is not separate to mathematics, and is first met in primary school (even in three-school areas more analogue to the US) getting progressively more advanced up to and through (compulsorily until sixth form - the two years prior to university) 'high school'.
Re: Sega sued for ‘rigged’ arcade machine
#164Re: Sega sued for ‘rigged’ arcade machine
#165As an aside, I had no idea Sega were still making "old fashioned" mechanical games, which is how they started with slot machines and jukeboxes in the 1940s. I thought they had long since become a mobile game and IP licensing company (i.e. Sonic the Hedgehog)
But here's the thing: Once you step into an arcade in Japan, it's absolutely obvious that you've entered a shady business run by shady people (so in Japan - the Yakuza). It's a dark, smoke-filled room with no windows, and always in the shadier parts of the city next to massage parlours and hooker bars.
Re: Sega sued for ‘rigged’ arcade machine
#166I remember a long time ago in the UK, around 2003 or so, there was a similar problem with Fruit Machines (Slot machines found in UK bars and pubs). Through dumping the ROMs and emulating the machines, it was found that the machines were effectively forcing losses at certain points in gameplay; from the same memory state, you bet high and the machine goes low, or you bet low and the machine goes high, giving you zero…
Re: Sega sued for ‘rigged’ arcade machine
#167Earlier quoted context omitted.
They're certainly scummy but, I mean, this isn't any different from the claw crane machines that are usually exempted from gambling laws under certain conditions (win chance, prize value, where they're located, etc); machines that nobody expects to be fair.
> machines that nobody expects to be fair I for sure did. In fact, on my long list of "someday/maybe" projects, there was this one entry sitting for some 15 years now: build a little machine for the claw crane game, that would time a button press perfectly. I just saw the video where Mark Rober does this to another arcade game[0], so I won't bother anymore - I can already guess the outcome. I also don't know anyone e…
About 30 years ago, my siblings and I went through a claw machine mania phase. We sampled every machine in a 30 mile radius, and found that the ones that slipped, always slipped. And the ones that gripped, gripped pretty frequently. Once we figured out which claws would actually grab, we won constantly. We collected around 50 stuffed animals over the course of a year.
Or maybe we were being superstitious. At any rate, we felt quite claw-machine-rich.
Re: Sega sued for ‘rigged’ arcade machine
#168Earlier quoted context omitted.
In the arcade, you get exactly 0% of your money back. You may get a prize though. It is the thing that makes it not gambling. In a casino, there is the risk of spending more than your disposable income, hoping to get your money back. In an arcade, you know that once the money is in the machine, it is gone, less chance to overspend. The main point of anti-gambling laws is to prevent addicts from ruining themselves, no…
I've seen plenty of arcade machines with cash prizes disbursed among the other prizes.
Legislation vary wildly, so I suppose they are legal in some places and illegal in others.
Re: Sega sued for ‘rigged’ arcade machine
#169Oh, I thought this was known. I'm not even joking... A few years ago, I was at a local comic shop, and I watched someone (a kid) play the machine and appear to get a "perfect" shot, key went exactly into the fucking hole... but then it just pulled back. No prize! I was stunned when the kid asked an employee essentially "WTF?" and the employee replied "there's a chance the key may not turn even though it's lined up."…
Back when we had a claw machine with plush toys in nearly every grocery store, it was generally a well-known fact that it's a game of chance much more than it is a game of skill. When it didn't want you to win, it just didn't grip as hard as would be necessary to hold the toy. It would either not grab it at all, or it would but then would drop it due to an abrupt stop when it hits the top while lifting the claw.
Re: Sega sued for ‘rigged’ arcade machine
#170Earlier quoted context omitted.
> machines that nobody expects to be fair I for sure did. In fact, on my long list of "someday/maybe" projects, there was this one entry sitting for some 15 years now: build a little machine for the claw crane game, that would time a button press perfectly. I just saw the video where Mark Rober does this to another arcade game[0], so I won't bother anymore - I can already guess the outcome. I also don't know anyone e…
Is random claw machines a recent scam? About 30 years ago, my siblings and I went through a claw machine mania phase. We sampled every machine in a 30 mile radius, and found that the ones that slipped, always slipped. And the ones that gripped, gripped pretty frequently. Once we figured out which claws would actually grab, we won constantly. We collected around 50 stuffed animals over the course of a year. Or maybe w…