Earlier quoted context omitted.
It is simply gambling for kids. These 'games' are much more profitable than traditional arcade games (street fighter/mario kart/pacman/etc/etc), and when you boil them down it's because they're essentially slot machines.
I wonder why class action lawsuit then. Shouldn't this be prosecuted as a crime?
Sega sued for ‘rigged’ arcade machine
131–140 of 238 posts
Re: Sega sued for ‘rigged’ arcade machine
#132Earlier quoted context omitted.
> cheap plastic with flashing lights and sounds To be fair, kids don’t care about cheap plastic, and they love flashing lights and sounds. Expensive plastic toys have the same flashing lights and sounds. Though I’ll admit that even more expensive wooden toys don’t, they generally still try to incorporate play with light and sound into the toy somehow.
> To be fair, kids don’t care about cheap plastic, and they love flashing lights and sounds. People love all kinds shit that is objectively bad for them... sugar, heroin, gambling, cryptocurrency. > Expensive plastic toys have the same flashing lights and sounds. The cheap adjective was unnecessary.
What's not on this list is... toys with flashing lights :).
That is to say, just because casinos use flashing lights and loud sounds too, doesn't mean it's bad per se. And, as I understand it, lights and sounds in casinos are more intense - perhaps they're aiming for light sensory overload.
And personally, I prefer my kid play with that one educational sound/lightboard we got (and that I keep repeatedly fixing after she breaks it), rather than do what many parents I know do - give their 1+ y.o.'s smartphones with videos to play with.
Re: Sega sued for ‘rigged’ arcade machine
#133Oh, I thought this was known. I'm not even joking... A few years ago, I was at a local comic shop, and I watched someone (a kid) play the machine and appear to get a "perfect" shot, key went exactly into the fucking hole... but then it just pulled back. No prize! I was stunned when the kid asked an employee essentially "WTF?" and the employee replied "there's a chance the key may not turn even though it's lined up."…
So it sounds like skill + luck: key in the hole gives random chance of winning. Honestly, these kind of lawsuits are ridiculous. People need to sue General Mills for false advertising instead because sugary cereals causing diabetes; or any other big-food company brainwashing children on YouTube kids.
The machine will not allow a win no matter what until a set number of losses has happened. The default shipped setting is to not allow a win until there has been 700 losses. Some other vendor in Arizona is noted as having been sued because he ran his games at a required 2200 losses to allow a payout.
Actual gambling devices are much more regulated and have much better payout odds most likely (depending on what's winnable), but more importantly are actually random.
These games are not chance, and they aren't skill, they're a scam that market themselves as a game of skill.
Re: Sega sued for ‘rigged’ arcade machine
#134Gambling should be a compulsory subject in primary school. By the time they reach high school: - Every kid should know how to play blackjack and poker. - Every kid must know how to compute the odds of winning. - Every kid should know how to verify the odds presented to them. - Every kid should know at least three ways of cheating and being cheated This might make the earth population a bit more resistant to panic and…
Then you'll just have people invent more smoke to hide the fact it's gambling. Trading card games are a good example. The game is, to a limit, one of skill, but you are gated by the cards you open in your scratch off ticke- I mean pack.
Of course, you can get obsessed with getting the best cards and end up wasting unhealthy amounts of money, but it's not the most common behavior. While I see the point that those games can be seen as having a gambling component, I don't think it's fair to group them together with pure gambling where there is no or almost no motivation to the game other than the possibility of winning a prize, like slot machines, roulette, or the game in this article.
Re: Sega sued for ‘rigged’ arcade machine
#135Earlier quoted context omitted.
I wonder why class action lawsuit then. Shouldn't this be prosecuted as a crime?
They're certainly scummy but, I mean, this isn't any different from the claw crane machines that are usually exempted from gambling laws under certain conditions (win chance, prize value, where they're located, etc); machines that nobody expects to be fair.
Re: Sega sued for ‘rigged’ arcade machine
#136Earlier quoted context omitted.
They're certainly scummy but, I mean, this isn't any different from the claw crane machines that are usually exempted from gambling laws under certain conditions (win chance, prize value, where they're located, etc); machines that nobody expects to be fair.
I think some people (especially kids) do assume they're fair, and nobody around is inclined to disabuse them of that notion.
Re: Sega sued for ‘rigged’ arcade machine
#137Earlier quoted context omitted.
I wonder why class action lawsuit then. Shouldn't this be prosecuted as a crime?
They're certainly scummy but, I mean, this isn't any different from the claw crane machines that are usually exempted from gambling laws under certain conditions (win chance, prize value, where they're located, etc); machines that nobody expects to be fair.
I for sure did. In fact, on my long list of "someday/maybe" projects, there was this one entry sitting for some 15 years now: build a little machine for the claw crane game, that would time a button press perfectly. I just saw the video where Mark Rober does this to another arcade game[0], so I won't bother anymore - I can already guess the outcome.
I also don't know anyone else in my circles who thought the claw crane was a game of chance. It looks like a game of skill, it behaves like one. And sure, maybe the crane wasn't oiled in a while, but nobody tells you that in the end, it also rolls a dice to determine whether to allow you to win.
It's a big deal to me, and I think it should be a big deal for everyone. It's yet another violation of trust in society. Yet another seemingly legit business out there to scam you.
When I grew up, we saw arcades as fun places to be with friends, and if we lost on what looked like a game of chance, we assumed we just sucked and need to keep playing to get better (or rather, until all our sources of coin money go dry). We didn't know the cake was a lie.
When my kid grows older and I take her to an arcade, I'm going to tell her up front - you can have fun here, but these games and these people are out there to scam you. Your joy is your own - you have to take it in spite of, not thanks to, this place. I don't want to be telling her such things. I would like for her to live in a world where she can default to trusting businesses and taking their offers as good-spirited attempts of mutually beneficial transactions - not to be constantly on the guard from technically legitimate businesses trying to scam her.
So, I'd very much like to see every single one of these arcades to be investigated, dragged to court for selling illegal gambling services to children, and the entire industry to be beaten up with criminal code, until every such game is either banned or has its exact rules posted on it, in a clear and unambiguous form. Fuck caveat emptor - the measure of civilization is in the things you don't have to actively worry about.
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Re: Sega sued for ‘rigged’ arcade machine
#138Earlier quoted context omitted.
I think some people (especially kids) do assume they're fair, and nobody around is inclined to disabuse them of that notion.
The parents/guardians?
Re: Sega sued for ‘rigged’ arcade machine
#139Oh, I thought this was known. I'm not even joking... A few years ago, I was at a local comic shop, and I watched someone (a kid) play the machine and appear to get a "perfect" shot, key went exactly into the fucking hole... but then it just pulled back. No prize! I was stunned when the kid asked an employee essentially "WTF?" and the employee replied "there's a chance the key may not turn even though it's lined up."…
I imagine the losses are going to be far worse for those plush toy claw-grabbing machines if this case succeeds. Especially as they attach cash envelopes to them where I live. And those block stacking machines, too.
It’s clearly gambling for kids, I suspect when the first company got away with rigging the game everyone else just assumed it must be legal and ran with it. Now they’re literally everywhere.
The publicity alone will likely cause an EU ban. They don’t like to be seen as trailing on consumer protection law.
Re: Sega sued for ‘rigged’ arcade machine
#140I remember a long time ago in the UK, around 2003 or so, there was a similar problem with Fruit Machines (Slot machines found in UK bars and pubs). Through dumping the ROMs and emulating the machines, it was found that the machines were effectively forcing losses at certain points in gameplay; from the same memory state, you bet high and the machine goes low, or you bet low and the machine goes high, giving you zero…
Now, the law doesn't say anything about prize structure, and it's common knowledge that big prizes tend to appear within 10 plays when it's "cooled down", because machines increasingly shut big prizes down when they notice they have a compulsive player on them.