Is there an actual game to play now? When I backed this a decade ago I kind of expected to see this game before I turned 30.
You can see people play this on Twitch, but it'll only be fun if you have a bunch of buddies to roleplay with in the world. Not much of a "game" yet for lack of interesting gameplay loops. Here's a bunch of people having a good time and making a video out of it: https://www.youtube.com/watch?v=31v7sSGfTm8
Star Citizen Progress Tracker v1.0
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Re: Star Citizen Progress Tracker v1.0
#42If EA had half a brain they would beatup robert and take his development money.
Re: Star Citizen Progress Tracker v1.0
#43Re: Star Citizen Progress Tracker v1.0
#44Well at least this thing has reached v1.0 LOL Joke aside, I want to say something controversial here: I don't think the release date/progress matters much anymore for the dev team at this day and age. At least not as matter as it used to be when the game plan was just announced. The same point is somewhat true for their backers: they are not in a hurry as well, they want to (emotionally) see Star Citizen success one…
Re: Star Citizen Progress Tracker v1.0
#45I'm still in awe at what they have achieved. You really do feel like you are in space. I can float around the station for an hour and not get bored. I walked into a space ship and got lost inside of it one time. So much if it is realistic. Nothing compares.
Sadly, it's just a great tech demo. That's all it will ever be. I wish RSI would be more honest.
Re: Star Citizen Progress Tracker v1.0
#46I bought a ship relatively late, in 2013. I also built my gaming PC that I'm still using to this day around then hoping to have something beefy enough to play Star Citizen. Obviously that was stupid, lesson learned. Chris Roberts has made some phenomenal games that I absolutely love, but even Freelancer was in production hell for years before being reigned in by Microsoft. Star Citizen is pretty much all of those hug…
Elite: Dangerous comes pretty close to your specified dream, what with the new expansion.
Re: Star Citizen Progress Tracker v1.0
#47CIG know what people really want to know about the development status: When is the estimated release for S42 or Star Citizen. They know what this answer is, but they will go to great lengths not to share. For example, this detailed look at what each team/person is doing, but only for 9 months. With no idea how they relate to an actual release.
Re: Star Citizen Progress Tracker v1.0
#48Is there an actual game to play now? When I backed this a decade ago I kind of expected to see this game before I turned 30.
You can see people play this on Twitch, but it'll only be fun if you have a bunch of buddies to roleplay with in the world. Not much of a "game" yet for lack of interesting gameplay loops. Here's a bunch of people having a good time and making a video out of it: https://www.youtube.com/watch?v=31v7sSGfTm8
Re: Star Citizen Progress Tracker v1.0
#49I bought a ship relatively late, in 2013. I also built my gaming PC that I'm still using to this day around then hoping to have something beefy enough to play Star Citizen. Obviously that was stupid, lesson learned. Chris Roberts has made some phenomenal games that I absolutely love, but even Freelancer was in production hell for years before being reigned in by Microsoft. Star Citizen is pretty much all of those hug…
Star Citizen is pretty much the proof that unlimited resources is not necessarily a good thing for a project. Constraints can help keep things focused.
Re: Star Citizen Progress Tracker v1.0
#50Earlier quoted context omitted.
Elite: Dangerous comes pretty close to your specified dream, what with the new expansion.
A word of caution that the newest expansion is still pretty buggy for a lot of people. The console release is in the early fall, and that's when most of the community expects the PC version to reach a more acceptable level of stability.