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iOS 15 Humane

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331–340 of 496 posts

Re: iOS 15 Humane

#331

Earlier quoted context omitted.

There’s plenty of hardware that runs Linux just fine, and allows deep tinkering. In the mobile world, Android allows tinkering, but also achieves much worse privacy and security guarantees

Librem 5 and Pinephone both allow deep tinkering without privacy problems.

That is a disingenuous comparison though. Compare X86 market share when Linus started coding Linux and Librem/Pinephone market share today. The difference is that to have a snowball's chance in hell to grow and spread you need to be able to thinker and invent on the hardware most people use.

Re: iOS 15 Humane

#332
Unless those lock outs are non-reversible lockouts, people will get around it. And if they find themselves doing that, they won’t even bother to turn it on next time, just like Apples Screen time.

The locks must be strict, but even that may drive people to get another phone, or just use their PC instead. People need to be taught the value of their time and realize those moments when they are actually viewing past a certain point.

Teach a person to fish.

Re: iOS 15 Humane

#333
post #101

Earlier quoted context omitted.

Sometimes one in that 0.01% end up creating a world changing operating system like Linux. I shudder to think what the world would have be if Andrew Tanenbaum/Linus/Wall/etc had to wait for a week long review after creating their software and got rejected every time because Apple support told them.. "Are you out of your freaking mind!? You possibly can't think we will let you do anything remotely like that on our hard…

The great news is that we had options then and we still have options now.

I keep reading this. What alternative do we have today that is as open to tinker and invent on as x86 hardware that is also widespread enough that it actually makes any difference at all?

Re: iOS 15 Humane

#334
These methods remind me of cruel methods where you tie up a drug addict to stop them from taking drugs, it may work for a while but the underlying problems will likely reel them back in.

Re: iOS 15 Humane

#335
The article has a few brilliant ideas, for sure. In particular asking if the time was well spent. This can be truly valuable and it makes sense inside the "screen time" feature apple already provides. Including the score in the app store could be a good idea, specially if sharing your "well spent" opinion is opt-in and only local on the device by default.

On the other hand, Apple is not and should not be punishing anything for being persuasive or any other subjective measure, and should not ever have a method of punishing anymore financially. Any rules to tax or otherwise punish based on opinion can also be used as censorship, and not company should go there.

Yes, it is Apples interest to help us manage our preferences with ease. This is providing a good service. It is not Apples duty or right to impose a view/opinion on its users, neither is their role to be our savior or bastion on the mess the internet is becoming.

Re: iOS 15 Humane

#336
I really like the ideation here (and in the HN comments!). They're not the first to come up with most of these ideas though, the Nudge extension (https://nudgeware.io/) already has nudges against infinite scroll & other interventions for Twitter/Facebook/, and there are plenty of "app blocker" apps out there (for App Conditions). Still, I liked to see concrete designs on how Apple could make improvements that only they have the power to implement: the persuasive design settings, the Time Well Spent/Regret Tax.

But the problem is broader and more systemic than Apple can address I'm afraid. "persuasive design" is a direct result of ad-based attention-seeking business models. We need purposeful social apps like https://readup.com or Strava, whose business model incentives are directly aligned with our wellbeing. I'm spending 4-10 hours reading on Readup weekly, and I invariably consider that Time Well Spent (https://readup.com/@thorgalle).

Re: iOS 15 Humane

#337

Earlier quoted context omitted.

FB may try to maximize whatever appeal they have, but does persuasive design really stack up against persuasive friends? What is the fundamental ammo behind FB's ability to manipulate FOMO? Isn't it friendship and social delight?

Except that many FB friends aren't really friends. We don't have a word for "People we don't talk to about anything important but who also enjoy cat videos." If we did, that's where FB would live. It's a kind of friendship surrogacy - noisy and occasionally entertaining, but facile and shallow. And that's the definitive effect of ad tech. It makes everything facile and shallow. Politics becomes polarised and infantil…

Facebook/messaging app/etc creates a sense of friendship that minimizes risk. It allows us to control the level of engagement so that it optimizes our own personal Goldilocks zone of immediate comfort.

Because it wasn't an issue yet, our mothers didn't put an arm around our shoulders and say "aw honey, the ingredients of friendship include awkward movements, inconvenience, sacrifice, vulnerability. You can't do it without those essential ingredients."

Re: iOS 15 Humane

#338

Things like infinite scroll and autoplay should come with an option to turn them off and I think that’s well presented. Those are kind of dark patterns after All. Though, Apple probably isn’t in the position to enforce that; we unfortunately need to live with Jailbreak tweaks for them. But the rest of the post feels so off. Constantly nagging yourself to close social media? Reminding yourself that social media is a w…

>Constantly nagging yourself to close social media? Reminding yourself that social media is a waste of time by asking whether the time is “well spent”?

It's a business opportunity for Apple to be able to judge what gets graded as good, bad or a waste of time. That's what this is about in my opinion.

Re: iOS 15 Humane

#339
Phones for me were always for consuming content, and I rarely 'created' anything with them. For creation I would use a standard desktop PC with Ubuntu and code to my heart's content. If you want a 'bicycle for the mind' then you would not use a handheld device. You would use a desktop PC (either a laptop or tower PC, or whatever).

Re: iOS 15 Humane

#340
post #281

Earlier quoted context omitted.

Apple also abuses push notifications to sell their services so I don’t see this ending any time soon :(

I can't remember an Apple push notification that wasn't transactional or an update notification (which is also transcational I guess). Do you have an example?

They push Apple Music promos from time to time. They also send notifications via the Apple Store app about new product releases.

To be fair, they don't ABUSE it to the extent that it happens frequently. But they are still promotional messages I didn't want. I'd say they send 6-8 per year.

The Apple "Tips" app sends TONS of messages too. Granted that can be fixed by deleting the app. But people like my Mom still gets those messages to this day because she doesn't realize they are tied to that app and I don't believe they are opt-in, I think they are opt-out, meaning they are enabled on new phones by default (like Messages app and your Phone app). I know everyone here has deleted that app, but I bet most of our parents or children still have it installed and still get those messages.

The funny thing about this comment in general is that many people probably don't realize they get notifications from Apple either. But as I mention examples they probably think, "Oh yeah, I've gotten those too". That is the biggest problem. We get so many notifications that many of us simply forget them. You get a notification that the new Macbook Pro is released and you simply read it on the backthread of your brain and dismiss it without much intentional thought. That is how Notifications have become for people. I tried to get my mom to clear up her notifications recently and she simply doesn't think about it anymore. It is just something you deal with if you own a modern phone. It isn't something you control. Like how you don't really control the billboards that you see while commuting to work. You can't disable billboards (other than actively driving to avoid them). But you brain doesn't dwell on them either. You are aware of their presence, but don't expel energy to digest every one. Notifications have become the same way. But they shouldn't be that way. We can (technologically speaking) disable them and the tools to disable them or control them should be granted to smartphone users.

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