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Apple is threatening to remove Fanhouse unless they give 30% of creator earning

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Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#171

Earlier quoted context omitted.

>The comparison would be: imagine if Microsoft had a dominant software store tightly bound to Windows, and for any software applications sold through that store - for use on your Windows machine - Microsoft took a 30% cut of that sale. Well for that comparison to work, we'd also have to assume Microsoft disabled installing unsigned software as well. Which is what Apple does today. >Apple isn't taking 30% of every pur…

>Well for that comparison to work, we'd also have to assume Microsoft disabled installing unsigned software as well. Look no further than Xbox Store and how well you can run unsigned code on it. Sure, you can buy a physical game copy, but there are two issues with that: 1. Diskless versions of consoles are becoming more commonplace, thus removing that option. 2. If you buy retail, it is still a cut to Microsoft, just…

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Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#172

Earlier quoted context omitted.

Your service not having access to my data is a feature. It's one of the primary reasons I prefer websites over apps.

What personal data (that you didn't explicitly provide or allow access to) does an app have access to that a website doesn't?

There's a whole range of things that an app can do/infer on a system that a web page in a browser can't.

Things like processes that are running, RAM, battery life, and more.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#173

Seriously curious, what percentage is “fair”? Or is the issue you can’t side load this app without going through the App Store?

This whole notion that Apple, by virtue of creating a platform, needs to cash in on every use of the platform really needs to go. Even IBM in the mainframe era knew not to charge transaction fees on what runs on the platform. The reason you create great APIs is to get developers to support your platform is so people will buy your platform. Without app developers, Apple is only what it can provide and probably not as…

Compiler royalties, anyone?

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#174

Earlier quoted context omitted.

Because they have a monopoly over 50% of the population, and many businesses quite literally have to participate or they would cease to exist. Do you think it'd be legal for Microsoft to charge a 30% fee on every transaction you make on Windows?

They do not have a monopoly. 50% or more of the population chose to be in Apple's walled garden. They knew the rules, they knew what they were buying. Some people don't want to be in Apple's walled garden, so they buy Android. Businesses tend to prefer Apple's ecosystem because sales data has shown that Apple's customers tend to pay more for applications and services - so they're coveted customers.

You are delusional

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#175

Earlier quoted context omitted.

>The comparison would be: imagine if Microsoft had a dominant software store tightly bound to Windows, and for any software applications sold through that store - for use on your Windows machine - Microsoft took a 30% cut of that sale. Well for that comparison to work, we'd also have to assume Microsoft disabled installing unsigned software as well. Which is what Apple does today. >Apple isn't taking 30% of every pur…

>Well for that comparison to work, we'd also have to assume Microsoft disabled installing unsigned software as well. Look no further than Xbox Store and how well you can run unsigned code on it. Sure, you can buy a physical game copy, but there are two issues with that: 1. Diskless versions of consoles are becoming more commonplace, thus removing that option. 2. If you buy retail, it is still a cut to Microsoft, just…

Gaming console hardware is heavily subsidized by those cuts. Apple hardware, in contrast, is sold with profit.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#176

How does Fanhouse work? > We pay creators 90% of earnings. Now, Apple is threatening to remove Fanhouse from the app store unless we give them 30% of creator earnings. Apple doesn't know anything about how much Fanhouse gives to creators. They just want their 30% (15% up to a million) for digital content transactions made within the app. If someone pays $10 in the Fanhouse app then Apple is going to ask for $3 (or $1…

> What amount is fair for Apple to charge for payment processing and the infrastructure to actually make the purchases?

They can charge whatever they want as long as they give developers the alternative to use a different payment provider. See Discussions around exemptions for Netflix for instance.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#177

Earlier quoted context omitted.

Apple doesn't have a monopoly on any market.

Apple certainly has a duopoly with Google in both the mobile operating systems market, and the mobile app distribution market. iOS has 60% of the market in the US[1], and Android has 40%, and Google and the App Store is responsible for 100% more revenue than the Play Store[2]. Also, layman definitions of monopoly do not matter when it comes to antitrust laws[3]: > Courts do not require a literal monopoly before apply…

Your stats show web traffic, not sales or market share.

For a monopoly you want to show market dominance by dollars, not activity.

By sales units, Android dominates [0] with 327k vs iOS’ 38k (most recent quarter was 2019-q3).

[0] https://en.m.wikipedia.org/wiki/File:World_Wide_Smartphone_S...

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#178
I don't understand. Has Apple changed their terms of services to disallow this? Is it not clearly disallowed by their terms of service? Or has it been disallowed for the whole 8 months of its existence, and this person is mad that they only got away with it for that long?

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#179

The antitrust case against Apple is so overdue it's embarrassing. What I don't get is people who defend it. Imagine Microsoft taking 30% of every purchase you make online because you used their OS to get there. Then would the defenders admit it's an obvious abuse of a monopoly? What makes it different for Apple?

It’s more like having a shop in a mall. Apple doesn’t take 30% of anything using their phones. They take 30% of anything installed and bought using their walled garden/app store/api/etc. Similar to Windows store, Xbox, ps, steam, etc etc. I used to be annoyed at Nintendo and Sega requiring their cut, but got used to it. What makes it different is that Apple isn’t a monopoly. You can use Android or PCs or whatever. If…

You are right but why not more people push for « right to sideload “ ?

It would be easy to force apple to let you install android on the hardware you paid for (the physical phone).

But forcing them to keep their OS backward compatible with some api used by some sideloaded app ... might be hard.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#180
post #173

Earlier quoted context omitted.

This whole notion that Apple, by virtue of creating a platform, needs to cash in on every use of the platform really needs to go. Even IBM in the mainframe era knew not to charge transaction fees on what runs on the platform. The reason you create great APIs is to get developers to support your platform is so people will buy your platform. Without app developers, Apple is only what it can provide and probably not as…

Compiler royalties, anyone?

Ah, I remember the runtime fees for Smalltalks. I was hoping that whole thing was confined to niche markets these days.
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