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Apple is threatening to remove Fanhouse unless they give 30% of creator earning

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Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#111

Per https://fanhouse.app/ , "Fanhouse is the place where creators can monetize their social media personalities by posting freely about their lives, like a finsta, close friends story, or private alt, while connecting and engaging with their top fans." So they built a platform, where they take some cut for themselves, while allowing other people to sell some digital contents on their platform. Apple built a platform,…

People look for analogies to the App Store all the time. You can't compare App Store to anything else. You have a logical argument that frames two companies doing the same thing and pointing out the hypocrisy without taking into account their market shares, value provided for their fees or considered the fact that Apple developers target people that already paid for a device and the developer already pays fees to release apps via the App Store.

I think what developers want is a fair price for what they get out of the App Store and a choice to not use it if they want. Selling a $5 digital good or a $100 dollar digital good costs the exact same to Apple (minus the 2% credit card fee).

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#112
post #72

The only thing I don't understand is why these people push apps on the AppStore and then whine about the rules they've agreed to. Apple's 30% is infamous. It's not something obscure about iTunes use in nuclear weapons of mass destruction.

Because they have a monopoly over 50% of the population, and many businesses quite literally have to participate or they would cease to exist.

Do you think it'd be legal for Microsoft to charge a 30% fee on every transaction you make on Windows?

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#113

Earlier quoted context omitted.

In Canada, Bell charges 80$ for a smartphone plan with 30GiB of data; and TELUS charges 80$ for a smartphone plan with 30GiB of data; and Rogers charges 80$ for a smartphone plan with 30GiB of data. If you don't want to spend as much, you can go with their discount brands. Virgin Mobile Canada (Bell subsidiary) charges 45$ for 3GiB of data; and Koodo (TELUS subsidiary) charges 45$ for 3GiB of data; and Fido (Rogers s…

The front runners here aren't Apple and Google, but Sony, Microsoft, and Nintendo. They set the standard that Steam, Apple, Google, and others have followed.

Bell existed long before Rogers and TELUS, but nowadays, they are equal partners and beneficiaries of an oligopoly. Bell does not have more power because it was there first, nor TELUS less in the wrong because it entered it last. Whatever differences their time of entry to the market made has long since dissipated. I don't see how the situation is different for app stores.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#114

Earlier quoted context omitted.

Those have been part of the web standards for ages (serviceworkers, web notifications).

Web notifications don’t work on iOS and I’m assuming Android as well? Serviceworkers aren’t woken up in response to a background push if your phone is lock and not on that webpage.

From a user standpoint, Web Notifications work quite well on Android. When using Chrome for Android (Chromium), each site is assigned a separate Notification Channel so users can change notification priority or block notifications. Firefox for Android (Gecko) works similarly but without Notification Channels.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#115

Does anyone know to what extent Apple differentiates between in-app purchases and subscriptions? I've heard Netflix and Spotify do not give Apple 30% because, well, that'd be kind of ridiculous for these companies to give 30% of their revenue to Apple. But what about mid-sized companies? I pay a yearly subscription fee to Headspace. If Apple is actually taking 30% of their revenue because people access it via an iPho…

You can't subscribe to Netflix and Spotify on the App Store anymore. It was possible for a while, where both just handed the costs down to customers. E.g. when Spotify costs 10$ on their site, it used to cost 13$ when purchased through Apple.

I know Spotify stopped supporting in-app purchases when Apple Music came out, because even though both services are priced similarly, from within the Apple ecosystem it seemed that Spotify costs 30% more. And of course because of the anti-steering provisions for Apps, Spotify couldn't even tell iOS users that Spotify is cheaper when you visit their site.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#116

Earlier quoted context omitted.

In Canada, Bell charges 80$ for a smartphone plan with 30GiB of data; and TELUS charges 80$ for a smartphone plan with 30GiB of data; and Rogers charges 80$ for a smartphone plan with 30GiB of data. If you don't want to spend as much, you can go with their discount brands. Virgin Mobile Canada (Bell subsidiary) charges 45$ for 3GiB of data; and Koodo (TELUS subsidiary) charges 45$ for 3GiB of data; and Fido (Rogers s…

The front runners here aren't Apple and Google, but Sony, Microsoft, and Nintendo. They set the standard that Steam, Apple, Google, and others have followed.

They really didn't. Physical video game software royalties were not 30% take. Closer to 10%, although it varied depending on manufacturer and publisher agreements.

By the time Sony, Microsoft and Nintendo got established selling digital video games Apple had already been doing a 30% take of iTunes songs for years.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#117

Earlier quoted context omitted.

This. She is operating a platform for creators…that is literally what the AppStore is. She knew the rules when she started playing this game, and wants to appeal to emotions and hyperbole like this is an issue between “life and death”. Why does she get to keep 10%? It’s arbitrary. What if I want to start an app that helps creators manage their Fanhouse content? Should I ask Fanhouse for a cut of their fees so that I…

Apple is a mega-monopoly that has captured 50% of Americans that use computers, and then installed taxation in front of all of it. Businesses can't business anymore. It is beyond unhealthy for startups. It's all a scam. All a ruse. And we're all victims. Computing was never like this before Steve Jobs decided to ban literally everything and force people to live within his death star. I can't believe how many folks wi…

Wonderfully put.

I am guilty of helping perpetuating this situation by acquiescing and buying my wife/mother Apple gear.

I won't do this anymore.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#118

The antitrust case against Apple is so overdue it's embarrassing. What I don't get is people who defend it. Imagine Microsoft taking 30% of every purchase you make online because you used their OS to get there. Then would the defenders admit it's an obvious abuse of a monopoly? What makes it different for Apple?

Apple doesn't have a monopoly on any market.

They control computing for 50% of Americans. Not games, not movies. All computing.

And all of the commerce around that computing.

You have to pay their tax to interact with Apple customers in any way.

Who are Apple customers? 50% of Americans.

It's a protection racket and it's anticompetitive af.

Furthermore, you can't use your own software stack / runtimes, have to dance to arbitrary rules, and can't deploy or update when you want or need to.

Apple got this by building an awesome product, but they also played an incredibly evil game that puts Microsoft to shame.

"We're protecting customers" really means "we're tying all of your hands and forcing you to walk the plank".

I totally get how you love your shiny pocket device and you own Apple shares (and may even work there), but this company is destroying our industry and making it unfathomably hard for startups to get off the ground and succeed.

Imagine if Apple hadn't made these draconian choices. We'd still have the technology we have today, but startups would be able to deploy when and how they want. And they wouldn't have to pay their margins away.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#119

Serious question, why does everything require an app? Why can't the same thing be accomplished via the mobile web? I get so tired of being prompted to install apps when you could just *show me the damned web page*. Anything that requires speed can be done via webassembly, and sure, anything like games can ship a native app.

Oh, I know this one! Because Apple made Safari the new Internet Explorer to force you into their walled garden where they extract their tithe.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#120
post #93

One of the replies from the founder: >We removed the ability to subscribe in app, but Apple still required us to do their 30% or would remove our app. However, if you do have the current app, it's not yet subject to Apple's 30% and all creators still will receive 90% of their earnings. Web will also remain functional https://twitter.com/jasminericegirl/status/14027168228566876...

This is what I largely have a problem with (I personally don’t care about the 30% either way) why can Patreon, a similar service, do this but This app can’t?
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