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The Case of the 50ms request

mysteries.wizardzines.com

11–20 of 88 posts

Re: The Case of the 50ms request

#14

JavaScript is required. Please enable it to continue. No

Congratulations, you have free will. Of course so does the creator of the site, and they have chosen (a choice I would make also, FYI) to construct the game this way, so you have to part ways.

Why is a game "News"?

Re: The Case of the 50ms request

#15
I ran into an interesting variation of this where we shouldn't have had any problems with small packets, but it turned out we had having jumbo frames enabled in AWS (which seems to be a default now). Together with gzip, you can actually have a bit of trouble filling up a packet, which will then be delayed by the commonly mentioned interaction with delayed ACKs.

Re: The Case of the 50ms request

#16

Earlier quoted context omitted.

Congratulations, you have free will. Of course so does the creator of the site, and they have chosen (a choice I would make also, FYI) to construct the game this way, so you have to part ways.

Why is a game "News"?

This site covers things that are not news most of the time.

Re: The Case of the 50ms request

#19
A few months ago there had been multiple articles about this behaviour but i really don‘t remember the details anymore. Does anyone know a writeup with a detailled explanation to understand how it is happening and tests to see whether your systems are affected?

Re: The Case of the 50ms request

#20

JavaScript is required. Please enable it to continue. No

Congratulations, you have free will. Of course so does the creator of the site, and they have chosen (a choice I would make also, FYI) to construct the game this way, so you have to part ways.

> Of course so does the creator of the site,

I find it very debatable that putting information on the internet does not come with associated mandatory responsibilities

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