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The Case of the 50ms request

mysteries.wizardzines.com

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Re: The Case of the 50ms request

#3

As requested by the commenter below (now I want spoiler tags): SPOILER FOR THE GAME I’ve seen TCP_NODELAY all over the place before, but never known why. This was a fun way to find out.

hackernews feature request: spoiler tags. :)

Re: The Case of the 50ms request

#6

JavaScript is required. Please enable it to continue. No

This is a free, indie interactive fiction about network troubleshooting.

I mean, it could have been made as a server-side app, but going SPA makes sense here from a practical standpoint.

Re: The Case of the 50ms request

#9
post #7

Earlier quoted context omitted.

It’s an interactive page, not a blog post

It's a webpage with buttons that take you to another webpage.

Given the technical nature of the puzzles/adventures, I guess that if there's something we could all agree on is that the message about why javascript is required could be a bit more nuanced. Beyond that, sure, it could be done without javascript, but it's easy to see how it helps using javascript. It's a pretty fair use-case.
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