The Case of the 50ms request
mysteries.wizardzines.com
The Case of the 50ms request
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Re: The Case of the 50ms request
#2SPOILER FOR THE GAME
I’ve seen TCP_NODELAY all over the place before, but never known why. This was a fun way to find out.
Re: The Case of the 50ms request
#3As requested by the commenter below (now I want spoiler tags): SPOILER FOR THE GAME I’ve seen TCP_NODELAY all over the place before, but never known why. This was a fun way to find out.
Re: The Case of the 50ms request
#4No
Re: The Case of the 50ms request
#5JavaScript is required. Please enable it to continue. No
Re: The Case of the 50ms request
#6JavaScript is required. Please enable it to continue. No
I mean, it could have been made as a server-side app, but going SPA makes sense here from a practical standpoint.
Re: The Case of the 50ms request
#7Re: The Case of the 50ms request
#8As requested by the commenter below (now I want spoiler tags): SPOILER FOR THE GAME I’ve seen TCP_NODELAY all over the place before, but never known why. This was a fun way to find out.
Re: The Case of the 50ms request
#9Earlier quoted context omitted.
It’s an interactive page, not a blog post
It's a webpage with buttons that take you to another webpage.
Re: The Case of the 50ms request
#10(tl;dr Try turning off delayed ACK first, especially if you can’t update the code.)